Search found 9 matches

by TZC
Fri Dec 26, 2014 5:50 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4988
Views: 1241799

Re: Mod Download Broken? Request Reuploads Here

Thanks a lot!

I've been tediously looking everywhere for that -on and off for so long, you made my xmas :D
by TZC
Fri Dec 26, 2014 10:57 am
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4988
Views: 1241799

Re: Mod Download Broken? Request Reuploads Here

Could anyone help me with the xbr noblend upscale for brutal doom 19 from sp00kyfox please?

Or any of the other versions if not, would be better than nothing, thanks.

http://forum.zdoom.org/viewtopic.php?f= ... 68#p803368
by TZC
Fri Dec 26, 2014 10:50 am
Forum: Graphic/Audio Patches
Topic: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTAL!]
Replies: 110
Views: 25672

Re: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTA

Alright thanks for the reply :) Happy new year
by TZC
Fri Dec 26, 2014 8:29 am
Forum: Graphic/Audio Patches
Topic: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTAL!]
Replies: 110
Views: 25672

Re: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTA

I'm sorry if anyone's offended by this formidable bump but it's a last resort. I originally downloaded this but I've been looking for the brutal 3xbr upscale over almost a dozen drives for the past.. I don't know how long. Searched all I could for a link somewhere else online, no luck.. I also tried ...
by TZC
Sun Apr 21, 2013 9:55 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 807695

Re: Brütal Doom v0.18

How about this rocket launcher? Personally, I approve of the new sprite Sarge put out so far. Its a nice sprite, but I think it is too "fat". It has no room to accommodate the rotatory barrel. We could make room though :) http://img29.imageshack.us/img29/7550/fatlauncher.png I just thought, I hope ...
by TZC
Thu Apr 19, 2012 10:26 am
Forum: Gameplay Mods
Topic: [ABANDONED] Playable Monsters (Version 2.666)
Replies: 14
Views: 6096

Re: [WIP] Playable Monsters (Version 2)

You could put a very small area around the main window, red or brown, semi transparent gradient for a blurred look as if there's a slight peripheral of their own head. Ex. [( )] if that's even possible. A bit silly maybe, but there it is. Something similar for the pinky too but over the top of the ...
by TZC
Wed Apr 18, 2012 12:27 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 807695

Re: Brütal Doom v0.15a Hotfix

I'm not sure if I even thanked you for the great mod, maybe i did.. But thanks. I don't say much, but I had to come in and say I think harvesting pictures of bloody deaths for this or anything else is a little creepy. Not for my tastes, sorry. I don't care how nasty the ideas or graphics get ...
by TZC
Sat Nov 19, 2011 4:29 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 807695

Re: Brütal Doom v0.13: Epic Bugfixes!

Well, nice to have my feelings considered and thanks for the comments, I can't argue with sams feedback I guess it's not realistic. In a way though I feel it doesn't matter personally- how realistic is Doom in general? Some 50mph running, roid rage Marine in space bursting monsters/demons with his ...
by TZC
Thu Nov 17, 2011 6:44 pm
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 807695

Re: Brütal Doom v0.13: Epic Bugfixes!

Hi, Brutal Doom and Mike12 inspired me to join and post. Love the mod, and love the meatsheilds however I felt the imp could have been more accurate to the in game sprites. I hope no offence is taken from modifying your work. This is likely not in Doom pallette- I wondered what you thought of it and ...

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