Search found 22 matches
- Sat Nov 29, 2025 4:38 pm
- Forum: General
- Topic: Can't run Blood - "file too small"
- Replies: 3
- Views: 3830
Re: Can't run Blood - "file too small"
...could you post the patched file here?
- Sun Nov 23, 2025 6:46 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Touhou Doom - Full Release (V1.24)
- Replies: 203
- Views: 215976
Re: Touhou Doom - Full Release (V1.24)
Can I please request a class mod? Like nazrin, or Ramelia? All of em, having unique buffs and debuffs?
- Mon Nov 17, 2025 6:06 pm
- Forum: Gameplay Mods
- Topic: LegenDoom [3.0] - LDL [4.2]
- Replies: 664
- Views: 235675
Re: LegenDoom [3.0] - LDL [4.2]
The only issue I have for this is if I use the light version, I don't get the cool weapon I want for my character mods. If I use the standard version, I'm forced to Doomguys weapons. Man this sucks.
- Sun Nov 09, 2025 4:17 pm
- Forum: Gameplay Mods
- Topic: Friend combined all of D-radys class mod into a PK3
- Replies: 1
- Views: 743
Friend combined all of D-radys class mod into a PK3
//⚠️\\ Original Dev is found in link below give them some love! My friend oy combined ever WAD into one neat pk3! He only takes credit for the combination and no assets D-ray made, he respects the dev and wants no bad blood with them. //⚠️\\ https://forum.zdoom.org/viewtopic.php?t=48767 Just so you ...
- Mon Oct 13, 2025 9:33 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Bouncy's Reelism 2 Mod Pack (v 0.902 - now working for 1.23)
- Replies: 128
- Views: 36720
Re: Bouncy's Reelism 2 Mod Pack (v 0.902 - now working for 1.23)
Could you add a HUNK mode (Weapon: become a walking tank with awesome music playing) /TF2 Mercs (Enemy and Radiation Hazard (Environment: Makes the floor acid, bring an HEV) Reel ?
- Wed Oct 08, 2025 11:46 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3060
- Views: 903196
Re: The Guncaster - 3.888b
Getting a crash or error made me think something like this would play with saying something like "ya killed him, Vinny!"
https://youtu.be/wz_UQ7YiFSI?si=HWTni6fxoVIFXvjU
https://youtu.be/wz_UQ7YiFSI?si=HWTni6fxoVIFXvjU
- Wed Sep 10, 2025 2:14 am
- Forum: Gameplay Mods
- Topic: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024
- Replies: 6
- Views: 4256
Re: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024
Idea for one Hearts of Demons Vassago.
They'd use SMGs, ARs, Flamethrowers, and their own magic.
They'd use SMGs, ARs, Flamethrowers, and their own magic.
- Tue Sep 02, 2025 12:38 pm
- Forum: Gameplay Mods
- Topic: BorderDoom: Doom + Borderlands gameplay (update 1.2)
- Replies: 158
- Views: 72330
Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)
Digging this so far. I would add classes with sprites upgrade trees Like : -Marine ( Can deploy a turret with no limits, can even buld a turret for your turret) -Nukem (Explosions baby! Deal more explosive damage to enemies) -Wutchunter (Uses odd and old magic on top of guns) -Double R (Rapid Runner ...
- Mon Aug 25, 2025 3:55 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3060
- Views: 903196
Re: The Guncaster - 3.888b
Question, will this work on Delta Touch GZ Doom 4.14.2? If not, is there a earlier build that will work for this version of GZ Doom? Update (3beta): it crashes citing 17 errors when praising the script. This mod is as stable as a box of dynamite. No smoking. Final update (for now): ithe 4.0 version ...
- Sat Aug 23, 2025 2:59 am
- Forum: Gameplay Mods
- Topic: [WiP] Digital Weapon Mod v1.2
- Replies: 35
- Views: 14845
Re: [WiP] Digital Weapon Mod v1.2
Finally ayed this with a friend.
I love the weapon variation. Odd idea for one a Liquid Nitrogen Gun "Libra-7 Cryothrower.
It would freeze enemies with a nice blue tint, great for crowd control.
I love the weapon variation. Odd idea for one a Liquid Nitrogen Gun "Libra-7 Cryothrower.
It would freeze enemies with a nice blue tint, great for crowd control.
- Fri Aug 22, 2025 11:25 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 767
- Views: 172057
Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Love this, makes Ultra Violent more bearable. Suggestion for a mini addon, "Leech:" damage gives you 2 health and 1 armor per hit and 10 health and 5 armor per death. (Upgrades add 5 per each exactly) "Submission" to "Best Friends": enemies fight for you instead, but they lose 50% health upon being ...
- Fri Aug 15, 2025 7:50 pm
- Forum: Projects
- Topic: Zeta Touch - Android port of Raze & EDuke32
- Replies: 55
- Views: 56788
Re: Zeta Touch - Android port of Raze & EDuke32
Hey, has anyone managed to port the nightdive port of Powerslave: Exhumed to zeta touch? Aka, the superior version.
- Sun Aug 03, 2025 10:45 am
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 767
- Views: 172057
Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Sat Aug 02, 2025 9:25 pm
- Forum: Gameplay Mods
- Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
- Replies: 137
- Views: 29747
Re: SoM's GunBonsai Addons and Patches (Updated: July 12, 2025)
Dumb suggestion I have would be to make a sorta melee upgrade path rather than elements, like punching them has converts overkill damage to daze them rather than kill (the sprite would have stars on them , rank increases damage overkill to stun ratio), allowing for a few good hits in, the next tier ...
- Sat Aug 02, 2025 9:01 am
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 767
- Views: 172057