Search found 22 matches

by Lopunny has shotgun
Sat Nov 29, 2025 4:38 pm
Forum: General
Topic: Can't run Blood - "file too small"
Replies: 3
Views: 3830

Re: Can't run Blood - "file too small"

...could you post the patched file here?
by Lopunny has shotgun
Sun Nov 23, 2025 6:46 pm
Forum: TCs, Full Games, and Other Projects
Topic: Touhou Doom - Full Release (V1.24)
Replies: 203
Views: 215976

Re: Touhou Doom - Full Release (V1.24)

Can I please request a class mod? Like nazrin, or Ramelia? All of em, having unique buffs and debuffs?
by Lopunny has shotgun
Mon Nov 17, 2025 6:06 pm
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 664
Views: 235675

Re: LegenDoom [3.0] - LDL [4.2]

The only issue I have for this is if I use the light version, I don't get the cool weapon I want for my character mods. If I use the standard version, I'm forced to Doomguys weapons. Man this sucks.
by Lopunny has shotgun
Sun Nov 09, 2025 4:17 pm
Forum: Gameplay Mods
Topic: Friend combined all of D-radys class mod into a PK3
Replies: 1
Views: 743

Friend combined all of D-radys class mod into a PK3

//⚠️\\ Original Dev is found in link below give them some love! My friend oy combined ever WAD into one neat pk3! He only takes credit for the combination and no assets D-ray made, he respects the dev and wants no bad blood with them. //⚠️\\ https://forum.zdoom.org/viewtopic.php?t=48767 Just so you ...
by Lopunny has shotgun
Mon Oct 13, 2025 9:33 pm
Forum: TCs, Full Games, and Other Projects
Topic: Bouncy's Reelism 2 Mod Pack (v 0.902 - now working for 1.23)
Replies: 128
Views: 36720

Re: Bouncy's Reelism 2 Mod Pack (v 0.902 - now working for 1.23)

Could you add a HUNK mode (Weapon: become a walking tank with awesome music playing) /TF2 Mercs (Enemy and Radiation Hazard (Environment: Makes the floor acid, bring an HEV) Reel ?
by Lopunny has shotgun
Wed Oct 08, 2025 11:46 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3060
Views: 903196

Re: The Guncaster - 3.888b

Getting a crash or error made me think something like this would play with saying something like "ya killed him, Vinny!"

https://youtu.be/wz_UQ7YiFSI?si=HWTni6fxoVIFXvjU
by Lopunny has shotgun
Wed Sep 10, 2025 2:14 am
Forum: Gameplay Mods
Topic: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024
Replies: 6
Views: 4256

Re: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024

Idea for one Hearts of Demons Vassago.

They'd use SMGs, ARs, Flamethrowers, and their own magic.
by Lopunny has shotgun
Tue Sep 02, 2025 12:38 pm
Forum: Gameplay Mods
Topic: BorderDoom: Doom + Borderlands gameplay (update 1.2)
Replies: 158
Views: 72330

Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)

Digging this so far. I would add classes with sprites upgrade trees Like : -Marine ( Can deploy a turret with no limits, can even buld a turret for your turret) -Nukem (Explosions baby! Deal more explosive damage to enemies) -Wutchunter (Uses odd and old magic on top of guns) -Double R (Rapid Runner ...
by Lopunny has shotgun
Mon Aug 25, 2025 3:55 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3060
Views: 903196

Re: The Guncaster - 3.888b

Question, will this work on Delta Touch GZ Doom 4.14.2? If not, is there a earlier build that will work for this version of GZ Doom? Update (3beta): it crashes citing 17 errors when praising the script. This mod is as stable as a box of dynamite. No smoking. Final update (for now): ithe 4.0 version ...
by Lopunny has shotgun
Sat Aug 23, 2025 2:59 am
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14845

Re: [WiP] Digital Weapon Mod v1.2

Finally ayed this with a friend.

I love the weapon variation. Odd idea for one a Liquid Nitrogen Gun "Libra-7 Cryothrower.

It would freeze enemies with a nice blue tint, great for crowd control.
by Lopunny has shotgun
Fri Aug 22, 2025 11:25 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 767
Views: 172057

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Love this, makes Ultra Violent more bearable. Suggestion for a mini addon, "Leech:" damage gives you 2 health and 1 armor per hit and 10 health and 5 armor per death. (Upgrades add 5 per each exactly) "Submission" to "Best Friends": enemies fight for you instead, but they lose 50% health upon being ...
by Lopunny has shotgun
Fri Aug 15, 2025 7:50 pm
Forum: Projects
Topic: Zeta Touch - Android port of Raze & EDuke32
Replies: 55
Views: 56788

Re: Zeta Touch - Android port of Raze & EDuke32

Hey, has anyone managed to port the nightdive port of Powerslave: Exhumed to zeta touch? Aka, the superior version.
by Lopunny has shotgun
Sun Aug 03, 2025 10:45 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 767
Views: 172057

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Carrotear wrote: Sun Aug 03, 2025 1:31 am
Lopunny has shotgun wrote: Sat Aug 02, 2025 9:01 am And the hud?
It's in the mod.
Doesn't show for me in Delta Touch, also nice pfp.
by Lopunny has shotgun
Sat Aug 02, 2025 9:25 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
Replies: 137
Views: 29747

Re: SoM's GunBonsai Addons and Patches (Updated: July 12, 2025)

Dumb suggestion I have would be to make a sorta melee upgrade path rather than elements, like punching them has converts overkill damage to daze them rather than kill (the sprite would have stars on them , rank increases damage overkill to stun ratio), allowing for a few good hits in, the next tier ...

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