Search found 4 matches

by I AM 616DEVIL
Sat Jun 28, 2025 8:51 pm
Forum: Gameplay Mods
Topic: [v1.7.2] Critical Shots - Headshots, Backstabs and Crits!
Replies: 89
Views: 56056

Re: [v1.7.2] Critical Shots - Headshots, Backstabs and Crits!

Forgive my ignorance, but which enemies do headshots affect?
by I AM 616DEVIL
Tue Feb 25, 2025 1:03 am
Forum: Gameplay Mods
Topic: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!
Replies: 78
Views: 90164

Re: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!

Enjay wrote: > [quote="I AM 616DEVIL" post_id=1258637 time=1740212658 > user_id=39801] > It's broken in v4.14.0.[/quote] > The posts directly above yours already say as much. I posted an > explanation and a link to an alternative, similar mod. I would not suggest > going back to an older GZDoom as ...
by I AM 616DEVIL
Sat Feb 22, 2025 2:24 am
Forum: Gameplay Mods
Topic: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!
Replies: 78
Views: 90164

Re: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!

It's broken in v4.14.0.

I guess I'll go back to an older version of gz doom
by I AM 616DEVIL
Sat Aug 10, 2024 1:26 am
Forum: Gameplay Mods
Topic: Led's Generic Weapon Mod (UPDATED! April 2 2023)
Replies: 360
Views: 144664

Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

I found a bug:

with the "spawn modified items" option

when you take a super armor "blue" and it is below 100 armor you cannot take a normal armor "green"

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