Search found 4 matches

by Stilgar
Sun Apr 22, 2012 10:34 am
Forum: TCs, Full Games, and Other Projects
Topic: Blasphemer 0.14 out now
Replies: 26
Views: 4666

Re: Blasphemer 0.14 out now

Only one few problems though, the projectiles for the Hellstaff, the Phoenix rod, and the mace replacements seems to be firing projectiles of center for some reason. Is this intentional or a bug? Neither intentional nor a bug per se; those are placeholder graphics that were never given specific ...
by Stilgar
Sun Apr 22, 2012 9:39 am
Forum: TCs, Full Games, and Other Projects
Topic: Blasphemer 0.14 out now
Replies: 26
Views: 4666

Re: Blasphemer 0.14 out now

Do you need any rendered pyrotechnics? Replacements for the weredragon fireballs and the phoenix rod fireballs would be a good place to start. If you need metal-inspired dark fantasy, you can try ripping from Hans Rudolf "Ruedi" Giger. Some doom resources had been done. http://www.doomworld.com ...
by Stilgar
Sat Apr 14, 2012 12:05 pm
Forum: TCs, Full Games, and Other Projects
Topic: Blasphemer 0.14 out now
Replies: 26
Views: 4666

Re: Blasphemer 0.14 out now

Hm, it might be an idea to turn the staff into a punching animation. But generally, what restrictions do we have? I agree with staff > punch. Restrictions? Beyond what's laid out on the project wiki? Well, since it's (ideally) a cross-port project, there's no DECORATE etc. involved, so things have ...
by Stilgar
Sun Mar 08, 2009 8:00 pm
Forum: Abandoned/Dead Projects
Topic: Heretixal Version 0.3 | Weapons need a redo.
Replies: 56
Views: 4504

Re: Heretic Weapon WAD

leileilol wrote:is that blasphemer graphics? if so then that also violates the gpl
Blasphemer is 3-clause BSD, not GPL. :roll:
I see nothing wrong with his use.

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