Go get Samsara: Extra Heroes, the bug isn't there.YasuoProjectX wrote:i found bug
While using Chex Warrior, zapping a lost soul will split in two even zapping again still the same
Search found 10 matches
- Thu Dec 03, 2020 10:00 am
- Forum: Gameplay Mods
- Topic: Samsara - 0.3666 - World Tour
- Replies: 490
- Views: 110820
Re: Samsara - 0.3666 - World Tour
- Tue Nov 03, 2020 11:16 pm
- Forum: Gameplay Mods
- Topic: ZMovement 3.2.1
- Replies: 245
- Views: 106718
Re: ZMovement 3.2.1: Final update (unless serious bugs)
Sure! But...I don't know how to host files. What's the best and most hands-off way? EDIT: Here they are: Brutal Doom: http://www.mediafire.com/file/1pwkjkwqeewq61d/ZMovement_Patch_Base_3.2.1_-_Brutal_Doom.pk3/file EOA: http://www.mediafire.com/file/d5p7obdposeyua3/ZMovement_3.2.1_-_EOA.pk3/file D ...
- Wed Oct 28, 2020 10:53 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ghosted 2 v3.0.0 (2022) - Horror Survival
- Replies: 26
- Views: 28256
Re: Ghosted 2 v2.1.0 - Horror Survival
It's seems like the flashlight isn't working in the recent versions GZDoom
- Sat Oct 24, 2020 10:04 am
- Forum: Gameplay Mods
- Topic: ZMovement 3.2.1
- Replies: 245
- Views: 106718
Re: ZMovement 3.2.1: Final update (unless serious bugs)
I've made a patch, since i also noticed this.Atticuszed wrote:I don't know why, but FinalDoomer of all things overrides most if not all of zMovement's movement options. I don't suppose there's a patch for this one...? IO couldn't find it.
Make sure to load BEFORE FinalDoomer.
- Wed Oct 07, 2020 10:17 pm
- Forum: Gameplay Mods
- Topic: Doomguy Jamboree: A Class Based Multiplayer Mod! (Abandoned)
- Replies: 8
- Views: 2435
Re: Doomguy Jamboree: A Class Based Multiplayer Mod!
Sometimes you just need a little less gun.
-Engineer
-Engineer
- Wed Aug 19, 2020 3:38 pm
- Forum: Gameplay Mods
- Topic: Treasure Tech (NEW 1.2 RELEASE!)
- Replies: 156
- Views: 123810
Re: Treasure Tech (RELEASE 1.01 BUG FIX)
Truly, one of the best Doom mods I have ever played. The balance is pristine, but I haven't been able to find a mapset that fits well gameplay-wise (I tried Mayhem 2017 for its theme, but it seems not to work that well in gameplay). If there is a problem in balance, all I could say would be the ...
- Fri Jul 10, 2020 7:51 pm
- Forum: Gameplay Mods
- Topic: Samsara: Extra Heroes (Version C2) + ExMixer (0.81)
- Replies: 184
- Views: 73205
- Mon May 25, 2020 12:43 pm
- Forum: Gameplay Mods
- Topic: Shades of Doom v4.1 (07-09-23)
- Replies: 378
- Views: 120310
Re: Shades of Doom v3.0 - Off the chart (02/02/20)
This is probably a stupid question but, is this mod a cosmetic monster replacer or does actually change the gameplay All changes with the custom enemies are aesthetic, sprites, sounds, visual effects, etc. Mechanically they're exactly the same as the enemies they replace. Thank you for answering my ...
- Mon May 25, 2020 10:53 am
- Forum: Gameplay Mods
- Topic: Shades of Doom v4.1 (07-09-23)
- Replies: 378
- Views: 120310
Re: Shades of Doom v3.0 - Off the chart (02/02/20)
This is probably a stupid question but, is this mod a cosmetic monster replacer or does actually change the gameplay
- Fri Apr 03, 2020 11:13 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4981
- Views: 1234226