Search found 4 matches
- Fri Aug 16, 2019 3:59 am
- Forum: Gameplay Mods
- Topic: Lt. Typhon v6: massive guns
- Replies: 227
- Views: 104528
Re: Lt. Typhon v4: massive guns
I was stupidly in love with the Gondolas before when they were just a super-cute random encounter, but now that you can recruit them? We can all stop modding now, we've peaked here lads and lasses. 11/10, will play again.
- Thu Aug 08, 2019 3:24 pm
- Forum: Gameplay Mods
- Topic: Complex DooM (UPDATED 10/01/22)
- Replies: 117
- Views: 143139
Re: Complex DooM (updated 17/01/19)
Just dropped by to say that i enjoy the mod. EDIT: Just wanted to redact my entire former question. As much as i find it "not intuitive" that the reload key is mapped to the secondary fire mode, there's little to be done since you coded the weapons to behave like this. It's a bit annoying for sure ...
- Fri Jul 12, 2019 2:46 am
- Forum: Gameplay Mods
- Topic: Lt. Typhon v6: massive guns
- Replies: 227
- Views: 104528
Re: Lt. Typhon v2: massive guns
You need to load Typhon after any other mods. To switch huds just hit - or =, I assume you're in fullscreen mode at the moment so hit - :) Since you're new here, if you don't mind I'll give you a few extra pointers :D Make sure to bind altfire and reload (the Outsider revolver uses reload and most ...
- Tue Jul 09, 2019 3:59 pm
- Forum: Gameplay Mods
- Topic: Lt. Typhon v6: massive guns
- Replies: 227
- Views: 104528
Re: Lt. Typhon v2: massive guns
Hey there, first of all. Amazing mod. Got drawn to this place by 1carus. Onto the problem. So i'm having some trouble playing it as intended, i think the issue is easily fixed but uh... I'm kinda new to this so forgive me if i'm being dumb. Simply, it's a graphical glitch. Firing the machine gun and ...