Search found 61 matches
- Mon Sep 17, 2007 8:06 am
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
Re: Reasons
Ok. But he better hurry up, my patience is growing way too thin. Sorry about that, man. Anyway, I just did a bit of poking/hacking around and I managed to get this rip of what's been done with Night of the Homeless so far... it's a pk3 so the file size is a bit smaller than you'd expect. Just run ...
- Sun Sep 16, 2007 9:59 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
Re: Reasons
Ok. But he better hurry up, my patience is growing way too thin. Sorry about that, man. Anyway, I just did a bit of poking/hacking around and I managed to get this rip of what's been done with Night of the Homeless so far... it's a pk3 so the file size is a bit smaller than you'd expect. Just run ...
- Sun Sep 16, 2007 4:41 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
Re: Reasons
Here are some reasons why I need resources: 1. My version has only the title map 2. Is this a trick Kinsie made to me? 3. Ran with GZDoom Give me resources!!!! Have some patience. It will be released sometime Ok. But he better hurry up, my patience is growing way too thin. Anyway, Kinsie, are there ...
- Sun Sep 16, 2007 2:16 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
Reasons
Here are some reasons why I need resources:
1. My version has only the title map
2. Is this a trick Kinsie made to me?
3. Ran with GZDoom
Give me resources!!!!
1. My version has only the title map
2. Is this a trick Kinsie made to me?
3. Ran with GZDoom
Give me resources!!!!
- Sun Sep 16, 2007 9:31 am
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
Answers
The point of the goddamn ban was to teach you to grow a brain and learn some manners. You haven't made any progress. Why am I getting harsh? My patience with you is very thin. 1. I get very aggresive and oblivious sometimes 2. Anything else you would like to say? 3. Learn to cool down, okay? [quote ...
- Sat Sep 15, 2007 4:15 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
I'm Back
I'm Back. It's all sorted out now. He's been banned and most of his rubbish is now harmless or removed in some way. If he's back he gets perma-banned instantly for ban-evasion and in general being a waste of a computer. Phobus, the ban expired today. And, to be honest, I did not BAN-EVADE ...
- Fri Sep 07, 2007 8:20 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (Old thread)
- Replies: 2848
- Views: 244296
If you want to remove the weapons, then by all means remove them. Don't let a few people complaining ruin your vision of the mod. It's your mod, not theirs. good point, though, as is seems pretty acceptable to me, you already know that i like having a stupid amount of weapons at the same time :P ...
- Thu Sep 06, 2007 6:11 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
- Thu Sep 06, 2007 5:10 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
- Thu Sep 06, 2007 8:31 am
- Forum: Closed Bugs [GZDoom]
- Topic: Weaps: Weapon 7 crash
- Replies: 10
- Views: 641
Yeah.Cutmanmike wrote:Or just click this http://www.brdoom.com/daniel/arq/Weaps.zip

Why aren't I getting any new posts? Come on, people! Think what are you FUCKING GOING TO DO!!!???
- Thu Sep 06, 2007 8:24 am
- Forum: Closed Bugs [GZDoom]
- Topic: Weaps: Weapon 7 crash
- Replies: 10
- Views: 641
Here it is:Graf Zahl wrote:How are we supposed to fix this without the weapon. Post a link to the file, please.
http://www.brdoom.com/daniel/
Go to where it says "Projects" in Portuguese.
Then scroll down to "Weapons" (or click on it on top), and click on Weaps.zip.
- Wed Sep 05, 2007 9:03 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872
- Wed Sep 05, 2007 8:51 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Weaps: Weapon 7 crash
- Replies: 10
- Views: 641
- Wed Sep 05, 2007 8:29 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Weaps: Weapon 7 crash
- Replies: 10
- Views: 641
Weaps: Weapon 7 crash
Right when I was doing my weapon tests for Daniel's Weaps mods, a small, yet irritating bug has occured: every time I use the BFG replacement (i.e. the displacer weapon, the grenade), GZDoom booms out with a GZDoom crash screen. This irritates the hell out of me, as the weapon 7s seem to have ...
- Wed Sep 05, 2007 8:22 pm
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34872