Search found 61 matches

by Torq95
Mon Sep 17, 2007 8:06 am
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Re: Reasons

Ok. But he better hurry up, my patience is growing way too thin. Sorry about that, man. Anyway, I just did a bit of poking/hacking around and I managed to get this rip of what's been done with Night of the Homeless so far... it's a pk3 so the file size is a bit smaller than you'd expect. Just run ...
by Torq95
Sun Sep 16, 2007 9:59 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Re: Reasons

Ok. But he better hurry up, my patience is growing way too thin. Sorry about that, man. Anyway, I just did a bit of poking/hacking around and I managed to get this rip of what's been done with Night of the Homeless so far... it's a pk3 so the file size is a bit smaller than you'd expect. Just run ...
by Torq95
Sun Sep 16, 2007 4:41 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Re: Reasons

Here are some reasons why I need resources: 1. My version has only the title map 2. Is this a trick Kinsie made to me? 3. Ran with GZDoom Give me resources!!!! Have some patience. It will be released sometime Ok. But he better hurry up, my patience is growing way too thin. Anyway, Kinsie, are there ...
by Torq95
Sun Sep 16, 2007 2:16 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Reasons

Here are some reasons why I need resources:

1. My version has only the title map
2. Is this a trick Kinsie made to me?
3. Ran with GZDoom

Give me resources!!!!
by Torq95
Sun Sep 16, 2007 9:31 am
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Answers

The point of the goddamn ban was to teach you to grow a brain and learn some manners. You haven't made any progress. Why am I getting harsh? My patience with you is very thin. 1. I get very aggresive and oblivious sometimes 2. Anything else you would like to say? 3. Learn to cool down, okay? [quote ...
by Torq95
Sat Sep 15, 2007 4:15 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

I'm Back

I'm Back. It's all sorted out now. He's been banned and most of his rubbish is now harmless or removed in some way. If he's back he gets perma-banned instantly for ban-evasion and in general being a waste of a computer. Phobus, the ban expired today. And, to be honest, I did not BAN-EVADE ...
by Torq95
Fri Sep 07, 2007 8:20 am
Forum: Abandoned/Dead Projects
Topic: ÆoD (Old thread)
Replies: 2848
Views: 244296

If you want to remove the weapons, then by all means remove them. Don't let a few people complaining ruin your vision of the mod. It's your mod, not theirs. good point, though, as is seems pretty acceptable to me, you already know that i like having a stupid amount of weapons at the same time :P ...
by Torq95
Thu Sep 06, 2007 6:11 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

TheDarkArchon wrote:Are you always as completely oblivious as you are here?
When I first came here as a user, no. :nope:
by Torq95
Thu Sep 06, 2007 5:10 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

... No shit, Sherlock. *in a fake Borg voice* Resistence is futile. You will be assimilated. :shock: ...hurry up and do something bannable. Please. You can post all the porn the want. Don't even think about it. :evil: :evil: :evil: :evil: :evil: Anyway, Kinsie, I want the wad here ASAP. You get me?
by Torq95
Thu Sep 06, 2007 8:31 am
Forum: Closed Bugs [GZDoom]
Topic: Weaps: Weapon 7 crash
Replies: 10
Views: 641

Cutmanmike wrote:Or just click this http://www.brdoom.com/daniel/arq/Weaps.zip
Yeah. :)





Why aren't I getting any new posts? Come on, people! Think what are you FUCKING GOING TO DO!!!???
by Torq95
Thu Sep 06, 2007 8:24 am
Forum: Closed Bugs [GZDoom]
Topic: Weaps: Weapon 7 crash
Replies: 10
Views: 641

Graf Zahl wrote:How are we supposed to fix this without the weapon. Post a link to the file, please.
Here it is:

http://www.brdoom.com/daniel/

Go to where it says "Projects" in Portuguese.
Then scroll down to "Weapons" (or click on it on top), and click on Weaps.zip.
by Torq95
Wed Sep 05, 2007 9:03 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

TheDarkArchon wrote:...

No shit, Sherlock.
*in a fake Borg voice* Resistence is futile. You will be assimilated. :shock:
by Torq95
Wed Sep 05, 2007 8:51 pm
Forum: Closed Bugs [GZDoom]
Topic: Weaps: Weapon 7 crash
Replies: 10
Views: 641

TheDarkArchon wrote:Nothing aside from tell you to play better mods. Besides, doesn't it tell you it causes ZDoom to crash in the text file. Also, I doubt the devs have the wad so a link to said mod would be nice.
I don't see any words in the text file that said it crashes ZDoom. :nope:
by Torq95
Wed Sep 05, 2007 8:29 pm
Forum: Closed Bugs [GZDoom]
Topic: Weaps: Weapon 7 crash
Replies: 10
Views: 641

Weaps: Weapon 7 crash

Right when I was doing my weapon tests for Daniel's Weaps mods, a small, yet irritating bug has occured: every time I use the BFG replacement (i.e. the displacer weapon, the grenade), GZDoom booms out with a GZDoom crash screen. This irritates the hell out of me, as the weapon 7s seem to have ...
by Torq95
Wed Sep 05, 2007 8:22 pm
Forum: Abandoned/Dead Projects
Topic: Night of the Homeless
Replies: 458
Views: 34872

Captain Ventris wrote:
Project Dark Fox wrote:I doubt it. They'll eventually be weeded out or absorbed into our humble swarm.
Resistance is futile.
That's Borg talk.

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