Search found 13 matches
- Sun Aug 24, 2014 3:01 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom (TC) [BETA 5.6] Runner Preview
This is turning up to be even better and better, Kontra. Keep up the good work man!
- Wed Jul 30, 2014 6:32 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: Colonial Marines TC - FINISHED
- Replies: 222
- Views: 71492
Re: Aliens: Colonial Marines TC - FINISHED
I just want to say, I love this. I remember playing this TC back in '06 when it was still a work in progress. Glad to see how it turned out.
- Tue Jul 29, 2014 4:49 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom (TC) BETA 5.5 Released & 32-lvl
Now that it's out... I'm gonna tell you...
This is one of the best Alien-based mods/games that has ever existed.
*Hugs* Thank you for making this man, the world needed it. I hope it just gets better and better as time goes on!
This is one of the best Alien-based mods/games that has ever existed.
*Hugs* Thank you for making this man, the world needed it. I hope it just gets better and better as time goes on!
- Tue Jul 29, 2014 2:36 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom (TC) & 32-lvl MegaWad
Kontra Kommando, I'll tell you just one thing bud. You created a masterpiece. This is high up on my list of favorite wads, alongside Aliens TC and Brutal Doom.
- Mon Jul 28, 2014 1:42 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom (TC) & 32-lvl MegaWad
Oh boy oh boy! It's happening! It's happening!
- Sun Jul 27, 2014 3:38 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad
I see you guys have been hard at work, great stuff! I've been working on something for you guys as well. -I've included 2 different types of friendly marines -The ape suit now makes the player immune to acid damage for health, but decreases the armor -The colonial marine armor reduces acid damage ...
- Fri Jul 25, 2014 12:35 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad
Sorry, a honest mistake on my part. I only played through the first few levels and I only had access to the Pulse Rifle and the Shotgun, I didn't even think of trying out the pistol and I forgot to test out the other weapons with cheats. Sorry. Although the Pulse Rifle did automatically fire ...
- Fri Jul 25, 2014 3:50 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad
Vasquez would be proud :P And i have totally forgot to upload the 1.2 Colonial Marines Arsenal those days. I've been a lot busy. Here it is , with flares and shoulder lamp. I just tried it out, and it's nice. Just... The weapons seem out-dated compared to the current ones in the main wad. What you ...
- Thu Jul 24, 2014 4:49 pm
- Forum: Levels
- Topic: Claustrophobia.wad
- Replies: 4
- Views: 749
Re: Claustrophobia.wad
That's what it's all about. I'm still really sloppy when it comes to map making, granted it's been years. You had that one wall as a book case on the other side, you could've at least used that; but, I mean, your best bet would to just use default Doom door textures for consistency's sake. For the ...
- Thu Jul 24, 2014 4:10 pm
- Forum: Levels
- Topic: Claustrophobia.wad
- Replies: 4
- Views: 749
Re: Claustrophobia.wad
After playing it for it for a few seconds I immediately realized why there were no screens, as it would probably just be black. At risk of sounding really stupid, my biggest problem with the map is that it's... well, claustrophobic. By that I don't mean the theme, more along the lines of there's a ...
- Thu Jul 24, 2014 1:47 pm
- Forum: Levels
- Topic: Claustrophobia.wad
- Replies: 4
- Views: 749
Claustrophobia.wad
Hello guys, this is the first time I made a map with serious intent. This here is the slightly updated version from the one I posted on the Zandronum forums ( http://zandronum.com/forum/showthread.php?tid=5060 ) Here's the download link: http://www.mediafire.com/download/lf6q3s3y68l78p8 ...
- Thu Jul 24, 2014 1:07 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad
I just tried it out, and it's nice. Just... The weapons seem out-dated compared to the current ones in the main wad.jdredalert wrote:Vasquez would be proud
And i have totally forgot to upload the 1.2 Colonial Marines Arsenal those days. I've been a lot busy. Here it is, with flares and shoulder lamp.
- Wed Jul 23, 2014 10:27 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299186
Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad
Nice mod, bro. I'm looking forward to this.