Search found 13 matches

by Vlad the Impaler
Sun Aug 24, 2014 3:01 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom (TC) [BETA 5.6] Runner Preview

This is turning up to be even better and better, Kontra. Keep up the good work man!
by Vlad the Impaler
Wed Jul 30, 2014 6:32 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: Colonial Marines TC - FINISHED
Replies: 222
Views: 71492

Re: Aliens: Colonial Marines TC - FINISHED

I just want to say, I love this. I remember playing this TC back in '06 when it was still a work in progress. Glad to see how it turned out.
by Vlad the Impaler
Tue Jul 29, 2014 4:49 pm
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom (TC) BETA 5.5 Released & 32-lvl

Now that it's out... I'm gonna tell you...

This is one of the best Alien-based mods/games that has ever existed.

*Hugs* Thank you for making this man, the world needed it. I hope it just gets better and better as time goes on!
by Vlad the Impaler
Tue Jul 29, 2014 2:36 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom (TC) & 32-lvl MegaWad

Kontra Kommando, I'll tell you just one thing bud. You created a masterpiece. This is high up on my list of favorite wads, alongside Aliens TC and Brutal Doom.
by Vlad the Impaler
Mon Jul 28, 2014 1:42 pm
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom (TC) & 32-lvl MegaWad

Oh boy oh boy! It's happening! It's happening!
by Vlad the Impaler
Sun Jul 27, 2014 3:38 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad

I see you guys have been hard at work, great stuff! I've been working on something for you guys as well. -I've included 2 different types of friendly marines -The ape suit now makes the player immune to acid damage for health, but decreases the armor -The colonial marine armor reduces acid damage ...
by Vlad the Impaler
Fri Jul 25, 2014 12:35 pm
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad

Sorry, a honest mistake on my part. I only played through the first few levels and I only had access to the Pulse Rifle and the Shotgun, I didn't even think of trying out the pistol and I forgot to test out the other weapons with cheats. Sorry. Although the Pulse Rifle did automatically fire ...
by Vlad the Impaler
Fri Jul 25, 2014 3:50 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad

Vasquez would be proud :P And i have totally forgot to upload the 1.2 Colonial Marines Arsenal those days. I've been a lot busy. Here it is , with flares and shoulder lamp. I just tried it out, and it's nice. Just... The weapons seem out-dated compared to the current ones in the main wad. What you ...
by Vlad the Impaler
Thu Jul 24, 2014 4:49 pm
Forum: Levels
Topic: Claustrophobia.wad
Replies: 4
Views: 749

Re: Claustrophobia.wad

That's what it's all about. I'm still really sloppy when it comes to map making, granted it's been years. You had that one wall as a book case on the other side, you could've at least used that; but, I mean, your best bet would to just use default Doom door textures for consistency's sake. For the ...
by Vlad the Impaler
Thu Jul 24, 2014 4:10 pm
Forum: Levels
Topic: Claustrophobia.wad
Replies: 4
Views: 749

Re: Claustrophobia.wad

After playing it for it for a few seconds I immediately realized why there were no screens, as it would probably just be black. At risk of sounding really stupid, my biggest problem with the map is that it's... well, claustrophobic. By that I don't mean the theme, more along the lines of there's a ...
by Vlad the Impaler
Thu Jul 24, 2014 1:47 pm
Forum: Levels
Topic: Claustrophobia.wad
Replies: 4
Views: 749

Claustrophobia.wad

Hello guys, this is the first time I made a map with serious intent. This here is the slightly updated version from the one I posted on the Zandronum forums ( http://zandronum.com/forum/showthread.php?tid=5060 ) Here's the download link: http://www.mediafire.com/download/lf6q3s3y68l78p8 ...
by Vlad the Impaler
Thu Jul 24, 2014 1:07 pm
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad

jdredalert wrote:Vasquez would be proud :P

And i have totally forgot to upload the 1.2 Colonial Marines Arsenal those days. I've been a lot busy. Here it is, with flares and shoulder lamp.
I just tried it out, and it's nice. Just... The weapons seem out-dated compared to the current ones in the main wad.
by Vlad the Impaler
Wed Jul 23, 2014 10:27 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 299186

Re: ALIENS:The Ultimate Doom [Brutalized Preview] & MegaWad

Nice mod, bro. I'm looking forward to this.

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