by acridAxid » Sun Jun 30, 2019 3:52 pm
Hi all, I tried searching this forum for solutions but didn't see any mentions that addressed this.
I have a DualShock 4 gamepad that I bought new at a department store in the United States. After enabling controller support in GZDoom 4.1.3 (on Windows 10), the player always looks straight up and begins turning left. To troubleshoot, I went into Menu > Options > Joystick Options, where under 'Controller configuration:', the DualShock 4 is expressed in a foreign language (SC, I believe). Opening its menu, all the axis are similarly expressed in a foreign language, so I can't really determine which analog stick axis any of the settings around actually bound to.
I do use DS4Windows in order to get controller support for games that only support XInput devices, but I made sure it was not running at the time.
I unloaded all my mods.
I renamed my gzdoom-%USERNAME%.ini to allow GZDoom 4.1.3 to recreate it and only modified the IWad search directories in order to get the game to start.
The behavior followed all of these changes. The look up/turn left behavior always starts when I turn on Controller Support. Other games work fine and the Game Controllers applet in the Windows Control Panel show the axis behaving as expected.
Any suggestions? Is this a bug or Windows driver issue?
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Hi all, I tried searching this forum for solutions but didn't see any mentions that addressed this.
I have a DualShock 4 gamepad that I bought new at a department store in the United States. After enabling controller support in GZDoom 4.1.3 (on Windows 10), the player always looks straight up and begins turning left. To troubleshoot, I went into Menu > Options > Joystick Options, where under 'Controller configuration:', the DualShock 4 is expressed in a foreign language (SC, I believe). Opening its menu, all the axis are similarly expressed in a foreign language, so I can't really determine which analog stick axis any of the settings around actually bound to.
I do use DS4Windows in order to get controller support for games that only support XInput devices, but I made sure it was not running at the time.
I unloaded all my mods.
I renamed my gzdoom-%USERNAME%.ini to allow GZDoom 4.1.3 to recreate it and only modified the IWad search directories in order to get the game to start.
The behavior followed all of these changes. The look up/turn left behavior always starts when I turn on Controller Support. Other games work fine and the Game Controllers applet in the Windows Control Panel show the axis behaving as expected.
Any suggestions? Is this a bug or Windows driver issue?