by Enjay » Thu Feb 10, 2005 5:43 pm
The powerup sounds cool, but being able to remove (or extend) the oxygen time would be very, very useful for all sorts of reasons. Aside from anything else, the Doomguy is wearing a helmet. :P ;)
Perhaps another special or thing could also be added, with a similar mapinfo flag (actually, maybe the special already exists because some Strife levels already behave like this). I mean to have sectors that start damaging after you have been in them for a defined period of time - but without making them swimable. I know scripting can do this, it's just a suggestion. However, the swimable water mapinfo flag gets two thumbs up from me. :thumb: :thumb:
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