[GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

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Expand view Topic review: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Tormentor667 » Wed May 18, 2016 3:20 am

Edward-san wrote:My argument was: I don't know what Randi might think, but I wouldn't blame the admin if it wouldn't be added with a reason like "Even though both engines share some code, gzdoom is not my project". drdteam.org works fine, doesn't it?
Well, there are project forums hosted here on ZDoom.org as well.

The point is in my eyes: ZDoom and GZDoom are the same for me, except GZDoom having a second renderer. Zandronum is totally different and it wouldn't make sense to host it here.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Edward-san » Wed May 18, 2016 1:11 am

My argument was: I don't know what Randi might think, but I wouldn't blame the admin if it wouldn't be added with a reason like "Even though both engines share some code, gzdoom is not my project". drdteam.org works fine, doesn't it?

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by HavoX » Tue May 17, 2016 4:44 pm

I'm sure the folks at Zandronum can take care of themselves.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Edward-san » Tue May 17, 2016 2:51 pm

I'm a bit skeptical on this, because then what about Zandronum? :mrgreen:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Graf Zahl » Tue May 17, 2016 2:11 pm

You got to ask Randi.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Tormentor667 » Tue May 17, 2016 1:54 pm

Graf Zahl wrote:It'd bother me less if there was a GZDoom bugs subforum here.
Why isn't there one anyway? Makes more sense to me concerning the connection and activity here.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Major Cooke » Tue May 17, 2016 10:30 am

Graf Zahl wrote:Nevertheless, what is it recently that everybody posts their GZDoom bugs here? This is not the correct forum!
Perhaps a sticky and a link directly to that place pinned on the front of the bugs forum will help.

I'll make a post for you to pin if you'd like.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Zhs2 » Tue May 17, 2016 10:09 am

Oh, I didn't know that guests could post there. The whole procedure of getting an account on DRDTeam put me off of posting GZDoom bugs over there, so I'll keep this in mind from now on.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Graf Zahl » Tue May 17, 2016 3:23 am

I said it was ok due to the persistent login problems at DRDTeam, But now that guests can post there this no longer applies. It'd bother me less if there was a GZDoom bugs subforum here.

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Nash » Tue May 17, 2016 3:17 am

Didn't you say at one point it was okay because DRDTeam barely has any traffic anyway, plus you're here more often...

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Graf Zahl » Tue May 17, 2016 1:13 am

Fixed.

Nevertheless, what is it recently that everybody posts their GZDoom bugs here? This is not the correct forum!

[GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

by Zhs2 » Mon May 16, 2016 7:38 pm

As referenced in this post (although the screenshot is terrible), the very same project showcases this little bug.

Steps to reproduce:
- Load Trailblazer 1.3
- Give all in console
- Slot 6
- Aim up or down from dead center and fire either gun

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