[GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
Zhs2
Posts: 1298
Joined: Fri Nov 07, 2008 3:29 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Maryland, USA, but probably also in someone's mod somewhere
Contact:

[GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Zhs2 »

As referenced in this post (although the screenshot is terrible), the very same project showcases this little bug.

Steps to reproduce:
- Load Trailblazer 1.3
- Give all in console
- Slot 6
- Aim up or down from dead center and fire either gun
User avatar
Tormentor667
Posts: 13554
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Tormentor667 »

Confirmed
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49223
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Graf Zahl »

Fixed.

Nevertheless, what is it recently that everybody posts their GZDoom bugs here? This is not the correct forum!
User avatar
Nash
 
 
Posts: 17484
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Nash »

Didn't you say at one point it was okay because DRDTeam barely has any traffic anyway, plus you're here more often...
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49223
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Graf Zahl »

I said it was ok due to the persistent login problems at DRDTeam, But now that guests can post there this no longer applies. It'd bother me less if there was a GZDoom bugs subforum here.
User avatar
Zhs2
Posts: 1298
Joined: Fri Nov 07, 2008 3:29 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Maryland, USA, but probably also in someone's mod somewhere
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Zhs2 »

Oh, I didn't know that guests could post there. The whole procedure of getting an account on DRDTeam put me off of posting GZDoom bugs over there, so I'll keep this in mind from now on.
User avatar
Major Cooke
Posts: 8206
Joined: Sun Jan 28, 2007 3:55 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: GZBoomer Town
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Major Cooke »

Graf Zahl wrote:Nevertheless, what is it recently that everybody posts their GZDoom bugs here? This is not the correct forum!
Perhaps a sticky and a link directly to that place pinned on the front of the bugs forum will help.

I'll make a post for you to pin if you'd like.
User avatar
Tormentor667
Posts: 13554
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Tormentor667 »

Graf Zahl wrote:It'd bother me less if there was a GZDoom bugs subforum here.
Why isn't there one anyway? Makes more sense to me concerning the connection and activity here.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49223
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Graf Zahl »

You got to ask Randi.
Edward-san
Posts: 1774
Joined: Sat Oct 17, 2009 9:40 am

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Edward-san »

I'm a bit skeptical on this, because then what about Zandronum? :mrgreen:
HavoX
Posts: 272
Joined: Wed Apr 11, 2012 10:31 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10 Pro 21H1
Graphics Processor: nVidia with Vulkan support
Location: St. Louis, MO

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by HavoX »

I'm sure the folks at Zandronum can take care of themselves.
Edward-san
Posts: 1774
Joined: Sat Oct 17, 2009 9:40 am

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Edward-san »

My argument was: I don't know what Randi might think, but I wouldn't blame the admin if it wouldn't be added with a reason like "Even though both engines share some code, gzdoom is not my project". drdteam.org works fine, doesn't it?
User avatar
Tormentor667
Posts: 13554
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany
Contact:

Re: [GZDoom g2.2pre-1602-g52e19c5] Inverted Model Pitch

Post by Tormentor667 »

Edward-san wrote:My argument was: I don't know what Randi might think, but I wouldn't blame the admin if it wouldn't be added with a reason like "Even though both engines share some code, gzdoom is not my project". drdteam.org works fine, doesn't it?
Well, there are project forums hosted here on ZDoom.org as well.

The point is in my eyes: ZDoom and GZDoom are the same for me, except GZDoom having a second renderer. Zandronum is totally different and it wouldn't make sense to host it here.
Post Reply

Return to “Closed Bugs [GZDoom]”