by Nevander » Tue May 10, 2016 5:49 pm
It might come it handy (and for ease of use) to have a way to give a speed multiplier to A_Raise and A_Lower like in the example on the wiki, except without needing to do two lines and make the first one a 0 tic. Something like A_Raise(2) to raise twice as fast and A_Lower(0.5) to lower at half speed.
So as an example, this:
Code: Select all
TNT1 A 0 A_Raise
TNT1 A 1 A_Raise
Loop
For twice as fast would become:
Good? Bad? Useless?
It might come it handy (and for ease of use) to have a way to give a speed multiplier to A_Raise and A_Lower like in the example on the wiki, except without needing to do two lines and make the first one a 0 tic. Something like A_Raise(2) to raise twice as fast and A_Lower(0.5) to lower at half speed.
So as an example, this:
[code]
TNT1 A 0 A_Raise
TNT1 A 1 A_Raise
Loop
[/code]
For twice as fast would become:
[code]
TNT1 A 1 A_Raise(2)
Loop[/code]
Good? Bad? Useless?