by Xaser » Mon Oct 20, 2014 4:10 pm
NeuralStunner wrote:[wiki]TEXTURES[/wiki] can do this pretty handily. Thoguh if it's something you can do by flipping the texture, setting a negative scale when mapping should work.
This is probably a topic for a different thread/bugreport/whatnot, but as a vague mention, the latter seems to be a bit buggy; we had some issues in Square where negative scales (on the x direction in particular) were failing to actually flip the texture.
Not sure if that's a known issue/limitation/what, but there you go.
[quote="NeuralStunner"][wiki]TEXTURES[/wiki] can do this pretty handily. Thoguh if it's something you can do by flipping the texture, setting a negative scale when mapping should work.[/quote]
This is probably a topic for a different thread/bugreport/whatnot, but as a vague mention, the latter seems to be a bit buggy; we had some issues in Square where negative scales (on the x direction in particular) were failing to actually flip the texture.
Not sure if that's a known issue/limitation/what, but there you go.