by DBThanatos » Mon Oct 18, 2010 3:35 am
Basically, the flag mentioned
in this thread (GFF_DONTCHANGEPLAYERSPRITE). A_FireBullets forces the player into the melee state, and with this flag, it wouldnt. Apparently A_FireBullets and A_GunFlash are the only functions that forces player into said states, so makes sense to have it optional in both functions.
Basically, the flag mentioned [url=http://forum.zdoom.org/viewtopic.php?f=15&t=27480]in this thread[/url] (GFF_DONTCHANGEPLAYERSPRITE). A_FireBullets forces the player into the melee state, and with this flag, it wouldnt. Apparently A_FireBullets and A_GunFlash are the only functions that forces player into said states, so makes sense to have it optional in both functions.