A_FireBullets new flag

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DBThanatos
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A_FireBullets new flag

Post by DBThanatos »

Basically, the flag mentioned in this thread (GFF_DONTCHANGEPLAYERSPRITE). A_FireBullets forces the player into the melee state, and with this flag, it wouldnt. Apparently A_FireBullets and A_GunFlash are the only functions that forces player into said states, so makes sense to have it optional in both functions.
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DBThanatos
Posts: 3101
Joined: Fri Apr 14, 2006 3:17 pm
Location: in "the darkness that lurks in our mind"

Re: A_FireBullets new flag

Post by DBThanatos »

Just wondering how viable is this, because certain project is in hold waiting to see if this is factible :P
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