SNDINFO feature

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Re: SNDINFO feature

by Graf Zahl » Thu Dec 10, 2009 1:01 pm

And what if the distance changes?

Sorry, won't happen. There's far too many problems involved here.

SNDINFO feature

by DoomerMrT » Thu Dec 10, 2009 12:40 pm

How about a command defined similarly like $rolloff just this one would replace the sound played with an another if heard far away enough? It could be used to hear gun sounds differently with increased distance.

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