by Matt » Wed Jun 18, 2008 3:24 pm
I've got a puff that turns towards its owner and launches an attack. The same puff works as intended if shot by the player, but not if shot by a monster or another puff.*
Would it be possible to change the behaviour so that the puff always targets the shooter no matter what that shooter is?
*In case anyone's wondering, I'm working on a way to make a shotgun guy inaccurate without increasing the spread of his weapon. The idea is to shoot a puff that shoots back at the shotgunner, which creates a second puff that shoots back at the first with the actual shotgun blast.
I've got a puff that turns towards its owner and launches an attack. The same puff works as intended if shot by the player, but not if shot by a monster or another puff.*
Would it be possible to change the behaviour so that the puff always targets the shooter no matter what that shooter is?
[size=50]*In case anyone's wondering, I'm working on a way to make a shotgun guy inaccurate without increasing the spread of his weapon. The idea is to shoot a puff that shoots back at the shotgunner, which creates a second puff that shoots back at the first with the actual shotgun blast.[/size]