by Rogue » Fri Dec 12, 2003 4:49 am
Well, I got depserate and tried the newest vesion of ZDoom, it hangs, i then even tried the version 1.22, it hung too... now I am beginning to think that it is my machine at fault.... though zdoom is so far the only game that hangs, however all vesions of zdoomGL hang.... I do not think it is an fmod issue, since jDoom works just fine.... so now I am susoect to one stragne thing I have setup on my machine at home; it is not in the internet, but it has a network card installed, and I gve it a dummy ip adress... why you may ask... actually it is because of my diabloii fetish.... there was a .dll that allowed one to play multiple copies of DiabloII at the same time (the .dll replaced a .dll in the diaboii directory, so it could not affect anything else) at any rate, it allowed one to exchange items with one's diabloII characters without an internet connection or anything... it used to be tha zdoom ran fine, maybe this dummy netowrk stuff is what is causing it to hang... I'll try to take the network card out and see if zdoom starts to work, but if it does not, then hat is so sad... I like the zdoom port and there are so pretty good wads that are zdoom only... hmmm.... I think the linux zdoom can run ok... can not remember if I got it to compile, but that is the old 1.22 version... some questions for the experts though:
(1) is there a command line switch to tell zdoom to NOT try anynetworking stuff?
(2) can changing screen resolutions be the problem? is there a command line switch to run it within a window?
thanks to all in advance!
-Rogue
Well, I got depserate and tried the newest vesion of ZDoom, it hangs, i then even tried the version 1.22, it hung too... now I am beginning to think that it is my machine at fault.... though zdoom is so far the only game that hangs, however all vesions of zdoomGL hang.... I do not think it is an fmod issue, since jDoom works just fine.... so now I am susoect to one stragne thing I have setup on my machine at home; it is not in the internet, but it has a network card installed, and I gve it a dummy ip adress... why you may ask... actually it is because of my diabloii fetish.... there was a .dll that allowed one to play multiple copies of DiabloII at the same time (the .dll replaced a .dll in the diaboii directory, so it could not affect anything else) at any rate, it allowed one to exchange items with one's diabloII characters without an internet connection or anything... it used to be tha zdoom ran fine, maybe this dummy netowrk stuff is what is causing it to hang... I'll try to take the network card out and see if zdoom starts to work, but if it does not, then hat is so sad... I like the zdoom port and there are so pretty good wads that are zdoom only... hmmm.... I think the linux zdoom can run ok... can not remember if I got it to compile, but that is the old 1.22 version... some questions for the experts though:
(1) is there a command line switch to tell zdoom to NOT try anynetworking stuff?
(2) can changing screen resolutions be the problem? is there a command line switch to run it within a window?
thanks to all in advance!
-Rogue