[Fixed] Decorate Flag not working

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Expand view Topic review: [Fixed] Decorate Flag not working

by DoomRater » Sat Jul 23, 2005 11:48 am

Lemme guess why- it stuns the Cybbie and can interrupt his attack cycle!

The fact that hitscans go through most DECORATE items are also why I prefer SSG and Chaingun over Plasma rifle. I've make a few frags in DM just by using a pole for cover against their Plasma and pounding the crap outta them with a chaingun.

by Graf Zahl » Fri Jul 22, 2005 2:04 am

The SSG is one of the best weapons against the Cyberdemon and especially in cramped spaces even more effective than the BFG.

by Belial » Thu Jul 21, 2005 11:10 pm

http://www.doomworld.com/idgames/index.php?id=12801.

And, not taking ammo into account, I usually kill them with the SSG if I don't have the BFG. Then plasma, then RL, then berserk fist, then chaingun. :)

V. good map. A bit high on ammo, but still lots of fun.

@dennisj: If you're interested, play other maps by hobomaster. They all rock (Decadence rocks a bit less than the rest).

by dennisj1 » Thu Jul 21, 2005 10:55 pm

Hobomaster's Lost Gate? Link, please?

by Kirby » Thu Jul 21, 2005 10:44 pm

Heh, play hobomaster's Lost Gate. You get to fight a Cybie with not but a SSG :P

by Belial » Thu Jul 21, 2005 6:45 pm

Yes. That's why it doesn't make sense to try, unless you really have to.

by HobbsTiger1 » Thu Jul 21, 2005 5:42 pm

Is that why it takes such a long time to kill a cybie with a rocket launcher.

by Enjay » Thu Jul 21, 2005 5:40 pm

Skunk wrote:The bosses are invincible to rockets?
No, just the explosion. The missile damage is done, but the explosion has no effect. In addition, other "weapons" like barrels or Hexen flechettes can go off right next to a cyberdemon and have no effect on him.

So, when you kill a boss with rockets, it is all down to the missile damage of the rocket hitting the enemy and nothing to do with the blasts.

by Kirby » Thu Jul 21, 2005 5:30 pm

@Skunk - Try it with a shotgun or chaingun sometime. It's much more challenging than rocket launchers or plasma weapons ;)

by TheDarkArchon » Thu Jul 21, 2005 4:43 pm

Rockets do damage outside explosion damage. (20-160)

by Skunk » Thu Jul 21, 2005 4:41 pm

Explosion immunities? The bosses are invincible to rockets? Since when? That's the only way to kill a boss unless you have energy weapons.

by deathz0r » Thu Jul 21, 2005 4:16 pm

+BOSS does not set explosion immunities, +NORADIUSDMG does. +BOSS only sets full sight and death sound volume if I recall correctly.

by Hyena » Wed Jul 20, 2005 10:07 am

The romero head does not have the boss flag. o_O

Thanks, Graf

by Graf Zahl » Wed Jul 20, 2005 10:07 am

Due to a bug in the parser there needs to be a space between the '-' and the 'boss'. This has been fixed for the unofficial version but in .96 it's still there.

by Pure Hellspawn » Wed Jul 20, 2005 10:03 am

I don't know if this is going to help very much, but perhaps it's not boss but rather a different command.

You know the Romero Head on level 30? Well, it's a boss and it's not immune to explosions.

Anyways, you are the Jokewad master, are you not?

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