by Xaser » Tue Jul 19, 2005 9:53 pm
The cubes don't actually do any damage. In fact, they're not a true projectile, really. They just fly to a spot and it teleports a monster there. The thing that causes the instant death is that the monsters telefrag you, which always results in an instant kill, regardless of godmode or anything.
On a somewhat-related note, normally, Doom completely prevents monsters from telefragging other things, but this behavior was changed just for Map30. ZDoom then turned it into a MAPINFO option, "allowmonstertelefrags", so it can be set for any map.
The cubes don't actually do any damage. In fact, they're not a true projectile, really. They just fly to a spot and it teleports a monster there. The thing that causes the instant death is that the monsters telefrag you, which always results in an instant kill, regardless of godmode or anything.
On a somewhat-related note, normally, Doom completely prevents monsters from telefragging other things, but this behavior was changed just for Map30. ZDoom then turned it into a MAPINFO option, "allowmonstertelefrags", so it can be set for any map.