Getting some bad frame loss on UZDoom and GZDoom

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Expand view Topic review: Getting some bad frame loss on UZDoom and GZDoom

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Fri Aug 28, 2026 2:10 pm

A good while of trying to vet this issue with ChatGPT and still no long term solution. Can only really get 60fps with rendering interpolation on, and even then it'll degrade down to 30-40 fps on average if I'm just playing with no WADs or mods. Been using HWiNFO to monitor performance too (files are in CSV format and I can't link any of them here, unfortunately), last time it said my RX 6800 sat around at:
[*]2-3% utilization
[*]50-60 MHz effective clock
[*]22-26 W
Even when I'm getting 60FPS.
Don't really know what to do here. Seems like CPU bottlenecking is still the issue, but most I've really got to fix with ChatGPT's help is get my new RAM sticks to run at 3200 MHz instead of 2133 as they were before.

Re: Getting some bad frame loss on UZDoom and GZDoom

by hitmanx » Fri Jun 12, 2026 7:07 pm

Hard to say with AMD as I have an Nvidia card, but is there anything in your driver settings about opengl/vulkan using a specific adaptor? Sometimes it can be set to onboard or something, though 5600x doesn't have any graphics component as far as I know.

As others have said if you delete your .ini file and run no mods and no launcher is the performance ok?

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Thu Jun 11, 2026 12:53 pm

Still getting stuck at 35 fps, usually getting worse into 20s and less as I play. Got my hands on Lossless Scaling from Steam and it kinda helps, but sometimes not by a lot and I tend to get a lotta smears. I think the low GPU utilization is a factor. I've set Windows power settings to "AMD Ryzen High Performance", but I don't think it's helping.

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Tue Jun 02, 2026 4:32 pm

Think there's something up with Doom Launcher that was messing with my frames as well. It was fine for a bit as I was playing, but got worse as I ran through a few levels. To the point I was back down to less than 20 fps. I played on UZDoom for a bit without a launcher later, my gameplay was looking smooth.
I'll check out MTrop's Doomy and hope that launcher doesn't hinder my performance. I don't wanna go back to the primitive way of using mods, going through folders and dragging to the exe. :P

EDIT: I dunno what my deal is here. I played for like two minutes with Brutal Pack v10.4 on UZdoom, without any launcher, and my frames are fine. Then again on Doom Launcher, frames are fine through a minute of playing. WTF? :?

Re: Getting some bad frame loss on UZDoom and GZDoom

by edward850 » Mon Jun 01, 2026 6:27 pm

I personally don't use a launcher, but MTrop's Doomy should be fairly clean and straightforward.

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Mon Jun 01, 2026 4:44 pm

edward850 wrote:
> [/quote]
>
> Hakros Doom Launcher was made by AI and is encrypted with untold horrors
> inside. It's entirely possible it has messed up your entire UZDoom
> configuration and I'd suggest clearing all of it and starting clean.

That's a shame. What Launcher would ya recommend then?

Re: Getting some bad frame loss on UZDoom and GZDoom

by edward850 » Mon Jun 01, 2026 3:49 pm

Barbinglo wrote: Sat May 30, 2026 1:52 pm Good lord, those autoexec.cfg settings set my frames to a crawl of less than 10 fps!
I've been running with Hakros Doom Launcher 1.7 for a long time and never had frame issues. It couldn't be the launcher causing these performance issues. could it? Or could I be dealing with a file or two being corrupted?
Hakros Doom Launcher was made by AI and is encrypted with untold horrors inside. It's entirely possible it has messed up your entire UZDoom configuration and I'd suggest clearing all of it and starting clean.

Re: Getting some bad frame loss on UZDoom and GZDoom

by Kappes Buur » Sun May 31, 2026 10:41 pm

I'm grasping at straw here.
Is it possible that your ini file is corrupted?

You can find the location of the ini file if you type whereisini in the console.
Delete it and let the engine generate a new one when opened again.
However, if you go that route then this will reset any custom settings to defaults.
Spoiler:

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Sun May 31, 2026 12:48 pm

What driver do ya recommend I roll back to? Imma try the 10-2-2025 version.

Saw no improvement :/

Re: Getting some bad frame loss on UZDoom and GZDoom

by Kappes Buur » Sun May 31, 2026 3:17 am

Not having an AMD card I don't know what the problem could be.
Maybe scale back to an older driver.

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Sat May 30, 2026 1:52 pm

Good lord, those autoexec.cfg settings set my frames to a crawl of less than 10 fps!
I've been running with Hakros Doom Launcher 1.7 for a long time and never had frame issues. It couldn't be the launcher causing these performance issues. could it? Or could I be dealing with a file or two being corrupted?

Re: Getting some bad frame loss on UZDoom and GZDoom

by Kappes Buur » Fri May 29, 2026 1:43 pm

I'm not sure if this will be of any help for you .....

I have a file autoexec.cfg where I set my preferences, like
sv_cheats 1
vid_vsync 1
cl_capfps 0
vid_maxfps 200
vid_fps 1

these might apply to you as well. Give it a try.
Spoiler:

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Fri May 29, 2026 10:52 am

Scratch that, now I'm dipping back down to 20 fps and below with UZDoom and GZDoom -_-

Re: Getting some bad frame loss on UZDoom and GZDoom

by Barbinglo » Fri May 29, 2026 10:40 am

For the excessive bobbing in The Pink Valley, turning the head bobbing down helps.

My drivers should be updated after going through AMD Software. Stuck at around 30 fps playing through PV, maintained when going through levels, with hardware set to OpenGL. Would like to have back up at a smooth and stable 60 :P
I'd recently upgraded my RAM from 8 gigs to 24, if that might be relevant.

Re: Getting some bad frame loss on UZDoom and GZDoom

by Kappes Buur » Fri May 29, 2026 2:17 am

My system is comparable to yours with the difference that my graphics adapter is a GeForce RTX 3060.
Both maps, mentioned above, and other maps run without issue, either GZDoom or UZDoom.

Although I will mention that The Pink Valley seems to be running with an exaggerated bobbing.

Your problem might be the AMD driver.
Has that driver been updated recently?

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