by SPZ1 » Mon Nov 04, 2024 11:50 am
For some reason, adding this code to my DoomPlayer caused it to crash.
https://1drv.ms/u/c/f562b31d53640a9e/Ef ... A?e=HffrDg
Code: Select all
override bool Morph(Actor activator, class<PlayerPawn> playerclass, class<MorphedMonster> monsterclass, int duration, int style, class<Actor> morphflash, class<Actor>unmorphflash){
super.Morph(activator, playerclass, monsterclass, duration, style, morphflash, unmorphflash);
}
For some reason, adding this code to my DoomPlayer caused it to crash.
[url]https://1drv.ms/u/c/f562b31d53640a9e/EfSwPBy1wUpBgxf0NDa-NnoBxIYi3qvR3IfM2bWMvXA46A?e=HffrDg[/url]
[code]override bool Morph(Actor activator, class<PlayerPawn> playerclass, class<MorphedMonster> monsterclass, int duration, int style, class<Actor> morphflash, class<Actor>unmorphflash){
super.Morph(activator, playerclass, monsterclass, duration, style, morphflash, unmorphflash);
}
[/code]