by Kappes Buur » Sat Apr 01, 2023 2:18 pm
Obviously those three are not the only mods which you have loaded.
Not every mod will plays nice, it all depends how the mod was constructed.
From the crashreport:
adding D:/Games/GZDoom/gzdoom.pk3, 672 lumps\par
adding D:/Games/GZDoom/game_support.pk3, 2559 lumps\par
adding ./PLUTONIA.WAD, 2984 lumps\par
adding D:/Games/GZDoom/lights.pk3, 7 lumps\par
adding D:/Games/GZDoom/brightmaps.pk3, 499 lumps\par
adding D:/Games/GZDoom/game_widescreen_gfx.pk3, 214 lumps\par
adding D:/Games/DOOM/addon/DoomParallax.pk3, 731 lumps\par
adding D:/Games/DOOM/addon/LiveReverb.pk3, 5 lumps\par
adding D:/Games/DOOM/addon/flashlight_plus_plus_v8_5.pk3, 34 lumps\par
adding D:/Games/DOOM/addon/PyWeaponWheel_v0.3.pk3, 21 lumps\par
adding D:/Games/DOOM/addon/PyWeaponWheel_BrutalExampleAddon.pk3, 1 lumps\par
adding D:/Games/DOOM/addon/UniversalWeaponSway.pk3, 8 lumps\par
adding D:/Games/DOOM/addon/MBlur1.04.pk3, 7 lumps\par
adding D:/Games/DOOM/addon/bmplus_spritefix.pk3, 2996 lumps\par
adding D:/Games/DOOM/addon/bmplus_textures.pk3, 304 lumps\par
adding D:/Games/DOOM/addon/WorldGamma.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/BloomBoost.pk3, 7 lumps\par
adding D:/Games/DOOM/addon/simsun1.1.pk3, 11 lumps\par
adding D:/Games/DOOM/addon/retroshader.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/relighting.pk3, 25 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3, 15105 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:dmlevels.wad, 118 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:psxlevels.wad, 42 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:testmap.wad, 13 lumps\par
adding D:/Games/DOOM/mods/brutalv21/Vanilla_And_Gloves_Sprites.1/BD_vanilla_sprites.pk3, 2647 lumps\par
adding D:/Games/DOOM/addon/CatsVisor1.10.3/CatsVisorBASE1.10.3.pk3, 1465 lumps\par
adding D:/Games/DOOM/addon/CatsVisor1.10.3/CatsVisorC1.10.3_Dynamic.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/DoomMetalVol6.wad, 82 lumps\par
The way I would approach your problem would be by loading each mod one at a time and see where and when the crash occurs.
Obviously those three are not the only mods which you have loaded.
Not every mod will plays nice, it all depends how the mod was constructed.
From the crashreport:
adding D:/Games/GZDoom/gzdoom.pk3, 672 lumps\par
adding D:/Games/GZDoom/game_support.pk3, 2559 lumps\par
adding ./PLUTONIA.WAD, 2984 lumps\par
adding D:/Games/GZDoom/lights.pk3, 7 lumps\par
adding D:/Games/GZDoom/brightmaps.pk3, 499 lumps\par
adding D:/Games/GZDoom/game_widescreen_gfx.pk3, 214 lumps\par
adding D:/Games/DOOM/addon/DoomParallax.pk3, 731 lumps\par
adding D:/Games/DOOM/addon/LiveReverb.pk3, 5 lumps\par
adding D:/Games/DOOM/addon/flashlight_plus_plus_v8_5.pk3, 34 lumps\par
adding D:/Games/DOOM/addon/PyWeaponWheel_v0.3.pk3, 21 lumps\par
adding D:/Games/DOOM/addon/PyWeaponWheel_BrutalExampleAddon.pk3, 1 lumps\par
adding D:/Games/DOOM/addon/UniversalWeaponSway.pk3, 8 lumps\par
adding D:/Games/DOOM/addon/MBlur1.04.pk3, 7 lumps\par
adding D:/Games/DOOM/addon/bmplus_spritefix.pk3, 2996 lumps\par
adding D:/Games/DOOM/addon/bmplus_textures.pk3, 304 lumps\par
adding D:/Games/DOOM/addon/WorldGamma.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/BloomBoost.pk3, 7 lumps\par
adding D:/Games/DOOM/addon/simsun1.1.pk3, 11 lumps\par
adding D:/Games/DOOM/addon/retroshader.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/relighting.pk3, 25 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3, 15105 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:dmlevels.wad, 118 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:psxlevels.wad, 42 lumps\par
adding D:/Games/DOOM/mods/brutalv21/brutalv21.pk3:testmap.wad, 13 lumps\par
adding D:/Games/DOOM/mods/brutalv21/Vanilla_And_Gloves_Sprites.1/BD_vanilla_sprites.pk3, 2647 lumps\par
adding D:/Games/DOOM/addon/CatsVisor1.10.3/CatsVisorBASE1.10.3.pk3, 1465 lumps\par
adding D:/Games/DOOM/addon/CatsVisor1.10.3/CatsVisorC1.10.3_Dynamic.pk3, 6 lumps\par
adding D:/Games/DOOM/addon/DoomMetalVol6.wad, 82 lumps\par
The way I would approach your problem would be by loading each mod one at a time and see where and when the crash occurs.