[refactoring5]: Blood: Life Leech is also busted

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Expand view Topic review: [refactoring5]: Blood: Life Leech is also busted

Re: [refactoring5]: Blood: Life Leech is also busted

by mjr4077au » Sun Oct 09, 2022 7:34 pm

Turret mode fixed in "- Blood: Repair life leach turret mode where target's position and not velocity was used.".

Re: [refactoring5]: Blood: Life Leech is also busted

by mjr4077au » Sun Oct 09, 2022 6:52 pm

Primary function is fixed in "- Blood: Fixed bad target angle setup in `MoveMissile()` where 90° counter-clockwise rotation was lost.". On the hunt for turret mode now.

[refactoring5]: Blood: Life Leech is also busted

by sinisterseed » Sat Oct 08, 2022 1:34 pm

It doesn't affect enemies anymore at all, regardless of fire mode (primary or using them as turrets).

In turret mode they still seem to track enemies fine, but they are otherwise wholly ineffective.

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