This bug seems to affect GZDooM 4.2.1, 4.6.1, 4.7.1 64-bit in OpenGL mode.
3D models are flattened along one axis and appear as flattened shapes with messed up textures.
The 3D models in D4D mod, Elementalism and Hunter's Moon are rendered incorrectly, they are crushed along one axis and thus appear flat.
This happens in 4.7.1 as well as in 4.6.1 and 4.2.1.
https://1drv.ms/u/s!Atu_gfvGc126goFecwj ... A?e=hdtpAs
name=Elementalism
portname=GZDoom
iwad=doom2.wad
pwads=doors-stay-open.pk3,nashgore.pk3,livereverb.pk3,steve_flashlight_2018.02.12.pk7,..\WADS\HUD\lk_ucminimap.pk3,..\wads\dg_helper_v1-1.wad,..\WADS\partial\Elementalism_Phase1_RC1_1.01.pk3
https://1drv.ms/u/s!Atu_gfvGc126goFfLXA ... Q?e=sG2Qdf
name=D4D 3.0 alpha 8.5
portname=GZDoom 4.6.0
iwad=doom2.wad
pwads=..\WADS\TC\LithiumHeat\1COMPEND.wad,..\WADS\TC\D4D-3.0-alpha-8.5\MC_Utility.pk3,..\WADS\TC\D4D-3.0-alpha-8.5\D4DResources.pk3,..\WADS\TC\D4D-3.0-alpha-8.5\D4D.pk3,doors-stay-open.pk3,livereverb.pk3
I can also record as a YouTube video if that would be more helpful.
The problem occurs on my current main system, Ryzen7 using AMD eGPU RX470 4GB.
My laptop Lenovo 450T with i5 + iGPU did not have this issue.
I suspect it to be a AMD GPU driver issue, anyone else having this problem with driver v.22.2.2?
Any other AMD GPU owners, are you having this issue?
Perhaps rolling back to an earlier drivers version will fix this problem.
GZDooM had problems with AMD's drivers in the past, such a enemy sprites being completely invisible.
Thanks for your time!
This bug seems to affect GZDooM 4.2.1, 4.6.1, 4.7.1 64-bit in OpenGL mode.
3D models are flattened along one axis and appear as flattened shapes with messed up textures.
The 3D models in D4D mod, Elementalism and Hunter's Moon are rendered incorrectly, they are crushed along one axis and thus appear flat.
This happens in 4.7.1 as well as in 4.6.1 and 4.2.1.
[url]https://1drv.ms/u/s!Atu_gfvGc126goFecwjGacbJCCz_aA?e=hdtpAs[/url]
name=Elementalism
portname=GZDoom
iwad=doom2.wad
pwads=doors-stay-open.pk3,nashgore.pk3,livereverb.pk3,steve_flashlight_2018.02.12.pk7,..\WADS\HUD\lk_ucminimap.pk3,..\wads\dg_helper_v1-1.wad,..\WADS\partial\Elementalism_Phase1_RC1_1.01.pk3
[url]https://1drv.ms/u/s!Atu_gfvGc126goFfLXAS4ITe1AqjIQ?e=sG2Qdf[/url]
name=D4D 3.0 alpha 8.5
portname=GZDoom 4.6.0
iwad=doom2.wad
pwads=..\WADS\TC\LithiumHeat\1COMPEND.wad,..\WADS\TC\D4D-3.0-alpha-8.5\MC_Utility.pk3,..\WADS\TC\D4D-3.0-alpha-8.5\D4DResources.pk3,..\WADS\TC\D4D-3.0-alpha-8.5\D4D.pk3,doors-stay-open.pk3,livereverb.pk3
I can also record as a YouTube video if that would be more helpful.
The problem occurs on my current main system, Ryzen7 using AMD eGPU RX470 4GB.
My laptop Lenovo 450T with i5 + iGPU did not have this issue.
I suspect it to be a AMD GPU driver issue, anyone else having this problem with driver v.22.2.2?
Any other AMD GPU owners, are you having this issue?
Perhaps rolling back to an earlier drivers version will fix this problem.
GZDooM had problems with AMD's drivers in the past, such a enemy sprites being completely invisible.
Thanks for your time!