GZDoom v4.7.1 Error

Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: GZDoom v4.7.1 Error

Re: GZDoom v4.7.1 Error

by dpJudas » Wed Nov 24, 2021 3:55 pm

WiseFree wrote:Edit: Good news i found the problem , wen _mental_ told me about the Overwolf i found it and deleted it , suddently it now works! But now i dont have a Curseforge that binded to Overwolf to load my Minecraft Modpacks... yay?
Report the issue to the overwolf developers. They are the ones with broken software that injects their vulkan overlay (or whatever it is they are doing) into all processes on your system. GZDoom is not doing anything wrong here.

Re: GZDoom v4.7.1 Error

by WiseFree » Wed Nov 24, 2021 1:56 pm

Redneckerz wrote:
WiseFree wrote:Ok did it ,i avoided a crisis there and now i try it again to run the game but it still gives the same error dam it.
How does a blank installation of GZDoom with Vulkan work? So just GZDoom and the base game, no mods whatsoever.

My general impression is that Project Brutality is rather privy how and where it is loaded and a lot of issues here stem around that mod. Which version are you using?
I go to the repository from Project Brutality so it keep changing .... but its base its 3.0


Edit: Good news i found the problem , wen _mental_ told me about the Overwolf i found it and deleted it , suddently it now works! But now i dont have a Curseforge that binded to Overwolf to load my Minecraft Modpacks... yay?

Re: GZDoom v4.7.1 Error

by Redneckerz » Wed Nov 24, 2021 12:02 pm

WiseFree wrote:Ok did it ,i avoided a crisis there and now i try it again to run the game but it still gives the same error dam it.
How does a blank installation of GZDoom with Vulkan work? So just GZDoom and the base game, no mods whatsoever.

My general impression is that Project Brutality is rather privy how and where it is loaded and a lot of issues here stem around that mod. Which version are you using?

Re: GZDoom v4.7.1 Error

by WiseFree » Wed Nov 24, 2021 8:34 am

Ok did it ,i avoided a crisis there and now i try it again to run the game but it still gives the same error dam it.

Re: GZDoom v4.7.1 Error

by dpJudas » Wed Nov 24, 2021 8:00 am

Reinstall your display driver. It should install vulkan.

Re: GZDoom v4.7.1 Error

by WiseFree » Wed Nov 24, 2021 6:54 am

I think i accidentaly deleted Vulkan from my computer ..... now what!?

Re: GZDoom v4.7.1 Error

by _mental_ » Wed Nov 24, 2021 4:22 am

Vulkan is "broken" because of your setup. Uninstall something (Overwolf?) that added ow-graphics-vulkan.dll, and everything will be fine.

Re: GZDoom v4.7.1 Error

by WiseFree » Wed Nov 24, 2021 4:16 am

Yea apparently Vulkan is either broken or something about it doesnt work .

Re: GZDoom v4.7.1 Error

by drfrag » Wed Nov 24, 2021 3:29 am

It crashes in ow-graphics-vulkan.dll and i don't know what that dll is. Besides that log doesn't give any graphics information.
Try OpenGL if you're actually running Vulkan.

Re: GZDoom v4.7.1 Error

by WiseFree » Tue Nov 23, 2021 4:05 pm

axredneck wrote:Looks like you loaded very many mods at once. Are they all compatible with each other?
Edit: yes, looks like it's a problem with one of mods:

Code: Select all

Script error, "CyberdemonsMissileLauncher.pk3:decorate" line 3:
Replaced type 'CyberdemonGun' not found for CyberdemonGunSpawner
Even if i remove it still the error stays, if i for example leave only Project Brutality it gives the same error , if i put only Brutal Doom v21 it does the same error. It so strange it worries me so.
Here´s a Crash Report of that example of Project Brutality.
Attachments
CrashReport.zip
(27.15 KiB) Downloaded 57 times

Re: GZDoom v4.7.1 Error

by axredneck » Tue Nov 23, 2021 3:57 pm

Looks like you loaded very many mods at once. Are they all compatible with each other?
Edit: yes, looks like it's a problem with one of mods:

Code: Select all

Script error, "CyberdemonsMissileLauncher.pk3:decorate" line 3:
Replaced type 'CyberdemonGun' not found for CyberdemonGunSpawner

GZDoom v4.7.1 Error

by WiseFree » Tue Nov 23, 2021 3:31 pm

Hello i have a problem that i need to be solved and i dont know what to do. I have the crash folder explaining the occurrence and if someone could please help solve this problem i would be grateful.
Attachments
CrashReport.zip
(30.18 KiB) Downloaded 68 times

Top