Belial wrote:Ok, lets play the post dissecting game.
If you insist.
Yes, in a classic Doom sense.
I thought we were talking about ZDoom here, not Doom.exe.
I suppose you're of the mind that running a Quakeworld client that includes positional and model frame interpolation is "cheating" too because the normal choppiness makes me nauseous and dizzy as well?
I have no idea what you just said

How about I clarify it then. Quake has no interpolation code. Interpolation, for the uneducated, is the part of the rendering code that fills in the gaps between model frames and makes movement smooth and not jerky. Play Quake 1, then play Quake 2, and watch the way the player models behave and you'll understand what I'm talking about.
No, you're wrong. Manual aiming is much less limited than Doom's autoaim. The jumping example is total crap, because a) Doom wasn't designed for mouselook either, b) mlook lets you kill map30 noprob.
You brought up map30, not me. Frankly I couldn't care less about map30 in this discussion. I was merely pointing out that your attitude of "my way is ok, your way isn't" is just your way of hypocritically talking down to someone you disagree with. I can see that went straight over your head.
Not my rules, classic Doom rules. Not my method, Doom's method.
Hmm... *checks the forum name* Yep, this is ZDoom, not Doom.exe, not Doom2.exe, so I guess those "Doom rules" are still irrelevant to this discussion.
What makes you right and me wrong, hmm? I only see this as a difference in preference.
Correct.
Then what's your problem here?
I'm not telling you anything, it's just the way I see it.
You play your way, I'll play mine. I've got no problem with that.
I don't give a...
You gave enough of one to reply, didn't you? Nice circumventing of forum filters and rules. I see you have the utmost respect for the developers and moderators here.
Show me a +mlook option in Doom. I'd really like to see that.
Funny, I don't remember there being a jump option either. *double-checks the forum name again*. Yup, still has a
z in front of "doom". Thought so.
If using an option is cheating by your definition, then I hereby demand you use only default settings from this point onward. Doesn't sound too appealing, does it?
Actually, it does.
Good for you!
Am I supposed to go WOW or sth? The fact that I had an Atari at the time and didn't play Doom in Dec '93 doesn't change anything. The Wolf example is masochistic. The Doom pistol thingy is laughable. I did it on Tyson, Pacifist (w/o ep4 and e2m8), and NM. So what! It doesn't change the fact that mlooking in SP Doom is a cheat. Reason: it makes the game easier. Do I care if you're using cheats? No. As I said it's your problem.
Well you seemed to have the attitude that your way was the only old-school way, so I felt I'd give you a little background on my gaming experiences to provide some point of reference. I can see that you can't pass up even the smallest opportunity to act like a typical CS player, so forgive me for giving you even the smallest benefit of the doubt. As for Mlook, in Zdoom it is an option available from the main menu, same as jumping. You consider using an option that's directly available from the menu a cheat, I do not. Mlook is off-limits as far as your concerned, yet jumping is not. What I don't grasp here is why one would be any more of a cheat than the other by your definition. Then again, perhaps I am expecting too much by seeking some degree of consistency within your argument. I apoligize, I won't make the mistake of expecting meaningful discussion here from this point onward.
Hobbs: You're welcome for the DOSBox info.