[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Blue Shadow
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Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

Enjay wrote:I thought he was holding a baby version of himself in his arms. O_o
That's exactly what I thought at first glance. :lol:
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Ricochet
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Re: [SPRITES] Spriting Carnival!!

Post by Ricochet »

Someone should make that a weapon: A fire-breathing baby.
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Ctrl+Alt+Destroy
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Re: [SPRITES] Spriting Carnival!!

Post by Ctrl+Alt+Destroy »

Ricochet wrote:Someone should make that a weapon: A fire-breathing baby.
I would pay to see that, just for the sake of amusement.
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Jeimuzu73
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Re: [SPRITES] Spriting Carnival!!

Post by Jeimuzu73 »

Burn, baby, burn.
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A.Gamma
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Re: [SPRITES] Spriting Carnival!!

Post by A.Gamma »

I got nothing to do, so... XIII weapon rip!!!

Image
Click it!
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E.C.S
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Re: [SPRITES] Spriting Carnival!!

Post by E.C.S »

Decided to make 2 versions, the first will be angled weapons with ironsight, reload function and all that common stuff these days. The second version is more a classic aproach having only centered weapons. Still, I'm still green using Decorate, even I already coded those weapons, I can't give that "nice" touch when firing the weapon. Screenshot ahead, first 4 screenshots shows 2 weapon with idle and ironsight pose, last screenshot is a centered weapon:
Spoiler:
If this doesn't work well I guess I will just post the entire sprite-sheet.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

A.Gamma wrote:I got nothing to do, so... XIII weapon rip!!!
Image
you're going to be butthurt when you're trying to animate this such a large sprites... :(

and nice though, ecs.
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CruX
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Re: [SPRITES] Spriting Carnival!!

Post by CruX »

Not sure what this is. I wanted to do an alternate version of the SoD officer holding a two-handed weapon, but it wound up turning into this guy. Really just posting it here because I need to move it to my other computer and don't have a flash drive ATM.
Image Image
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jazzmaster9
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Re: [SPRITES] Spriting Carnival!!

Post by jazzmaster9 »

I''m gonna get my engineers to invent a combustible lemon that burns your house down!

Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

M006I0.png
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M006A0.png
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it's from aeod.
so your grenade is lemo...nade?
not a flammable lemon chunks just tasty liquids. :P
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

All fear the Frag Lemo'Nade (R).
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Ghastly
... in rememberance ...
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Re: [SPRITES] Spriting Carnival!!

Post by Ghastly »

Image
Yeah, this is going to be worse to fight than the Former Human Commando, but not for the reasons you guys might think.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

plasma rifle or dual chaingun will be the worst you know.
wait, not the railgun.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

I made Doom-styled versions of some of Doom64's items, and a candelabra that is a hybrid of the two styles.
objects_Style.png
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The goggles don't look quite right, but they were a bit goofy to begin with, so that may be why.
Captain J wrote:dual chaingun
Do it Ghastly, it'd be awesome.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

zrrion the insect wrote:I made Doom-styled versions of some of Doom64's items...
Nice. I like seeing stuff from other games done in a PC Doom style. Personally, I prefer the + symbol on the berserk to stick out like it does on the other items rather than being indented.
zrrion the insect wrote:The goggles don't look quite right, but they were a bit goofy to begin with, so that may be why.
They look kind of like a glow in the dark bra or something but, yes, the original is a bit odd anyway.
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