[Project] Doom2 remake (Abandoned?)

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.

Should the new weapons have reloading?

Poll ended at Fri Mar 30, 2007 12:38 pm

Yes
11
37%
No
11
37%
I don't even want new weapons.
8
27%
 
Total votes: 30

User avatar
Skippy
Posts: 695
Joined: Sun Nov 20, 2005 9:57 am
Location: Belfast, NI

Post by Skippy »

@durnurd: this is the problem, you see - no consistency. I feel like I'm hijacking the project talking about this so much, but since the project leader hasn't posted on this thread in quite a while, nor replied to any PMs, there's not much else I can do. Once we have a project 'bible' up and running (provided the whole crew supports it, of course) things should become a bit clearer. At the moment, I consider this project more of a 're-imagining' of Doom II than a simple re-hash of the levels. We may need a brand new title in the vein of the Doom64 remake Doom: Absolution.
User avatar
hnsolo77
Posts: 1446
Joined: Sat Sep 16, 2006 8:06 pm
Location: the mythical land of Toronto Canada. (not really)

Post by hnsolo77 »

i agree better consistency is needed, ive tried with the 2 levels ive put out so far but im not sure if i hit the mark...

if not im open to suggestions on revising those maps
User avatar
jallamann
Posts: 2271
Joined: Mon May 24, 2004 8:25 am
Location: Ålesund, Norway
Contact:

Post by jallamann »

right I put up a forum on my domain which means no advertisements and total control


so in case you think it's totally cool...
http://nightmaster.net/xmb

register and pm me either here or there or send an email when you've registered so I can add you to the list of mad hacks0rz
User avatar
The NUtcracker
Posts: 843
Joined: Sun Jan 14, 2007 9:12 pm
Location: South Dakota
Contact:

Post by The NUtcracker »

Skippy wrote:nor replied to any PMs
What PMs?

And as far as a forum goes, I could set up a forum for it on my forums.

@jallamann When I try to register it says the name is already used
User avatar
jallamann
Posts: 2271
Joined: Mon May 24, 2004 8:25 am
Location: Ålesund, Norway
Contact:

Post by jallamann »

The NUtcracker wrote:@jallamann When I try to register it says the name is already used
did you try to register twice?

well your username just popped up there at least, so try logging in
User avatar
The NUtcracker
Posts: 843
Joined: Sun Jan 14, 2007 9:12 pm
Location: South Dakota
Contact:

Post by The NUtcracker »

Thanks, it works now.
User avatar
Skippy
Posts: 695
Joined: Sun Nov 20, 2005 9:57 am
Location: Belfast, NI

Post by Skippy »

@The NUtcracker: good to have you back dude. I sent you a large PM, perhaps it didn't go through. I've pretty much said everything here since anyway.

We're now in the awkward position of having two forums opened. With all respect to jallaman, I prefer the one that Dancso has set up simply because it's phpBB-based, same as ZDoom.org. Anyone who wishes to view it can request the URL via PM, but we'll need to agree now.

EDIT - I meant Dancso. Sorry!
User avatar
The NUtcracker
Posts: 843
Joined: Sun Jan 14, 2007 9:12 pm
Location: South Dakota
Contact:

Post by The NUtcracker »

Okay.
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Post by Dancso »

I think the forums are ready. We may need to post a few stickies and announcements, but it's mostly complete. There's also an uploading feature, for comfort lol! There is/will be a guide on how to use it.

You will get the site's domain in maybe a few minutes... Skippy is working on the last touches on the forum. (I dont know if it will be open to other people than project members...)

When you'll register, an admin needs to put your profile into the project members group, so you can see the development forums.

I've just picked a theme for the forums, you can choose between sub-silver and the other one, feel free to tell me if you notice something wrong about the new theme, or something's not see-able.
[EDIT]: I have to go. I'll be back tomorrow.
User avatar
Skippy
Posts: 695
Joined: Sun Nov 20, 2005 9:57 am
Location: Belfast, NI

Post by Skippy »

The forum URL will be PM'd to all current project members once Dancso comes back tommorrow. Once you have registered and Dancso has activated your accounts, we're on. FYI, the forum is only for development discussion and as such will not be open to non-project members. Any public discussion of the project (updates, demos, requests to join etc) should continue here in this thread.
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Post by Dancso »

I'm back! I've sent a PM to every project member (On 1st page on the volunteers list) I may have excepted somebody, or mis-typed something, so if you didnt get the PM, or you have something other problem, PM me about it.

So, the Development forums are now, OPEN! :) (For project members only)

As Skippy said, this topic is now mainly for joining the project, and discussing.
User avatar
Dutch Devil
Posts: 405
Joined: Thu Mar 10, 2005 7:09 pm
Location: Netherlands

Post by Dutch Devil »

I fail to see the point in having an private forum whats wrong with discussing it here.
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Post by Dancso »

Dutch Devil: Read what Skippy said on the previous page

We have an uploading place. We dont need to use any file hosters, or anything like that. No waiting time, etc.
And also, it could be useful so we could separate the development posts from the non-project member's posts.
So we could always see what happens where, everybody could have a topic for his own map, and stickied threads showing link to resource pack, and others etc...
User avatar
Skippy
Posts: 695
Joined: Sun Nov 20, 2005 9:57 am
Location: Belfast, NI

Post by Skippy »

@Dutch: what Dancso said. It's mostly to maintain project focus - we're on page 51 of this thread so far with not a hell of a lot to show for it. Also, it'll help reduce the risk of spoilers being given away.

There's nothing wrong at all with discussing the project here. I just feel that it'll help us all work together better, especially with a project of this magnitude, if we focus in on the fine details of the project. You may personally never need to use it, but I and probably quite a few others are going to need help reaching a similar standard. Give it a try - if it doesn't work for everyone, we'll think of something else.

Would you consider writing a few detailing tips for submission to the Documentation section of the project forum, Dutch?
User avatar
Dutch Devil
Posts: 405
Joined: Thu Mar 10, 2005 7:09 pm
Location: Netherlands

Post by Dutch Devil »

Okay cool I'm fine with the forum if its good for the whole project and you don't want to spoil too much its fine for me.
Would you consider writing a few detailing tips for submission to the Documentation section of the project forum, Dutch?
No sorry no time and not interested.
Locked

Return to “Abandoned/Dead Projects”