Mike12's Resources - New WIP 8/17/2025

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Xaser
 
 
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Xaser »

@Mike12: Mighty thanks, sir! That will be useful indeed -- :D

I did clean up the sprites just a bit, to hammer out some of the jagged pixel areas:
Image

Otherwise, great stuff! I'll put your name in the credits right away.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by NeuralStunner »

Beautiful. =:)

Awesome collab, guys.
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

Xaser wrote:@Mike12: Mighty thanks, sir! That will be useful indeed -- :D

I did clean up the sprites just a bit, to hammer out some of the jagged pixel areas:
Image

Otherwise, great stuff! I'll put your name in the credits right away.
Haha, no problem. Trying make legit Hacx hands without the obvious Doom hand look was a fun challenge.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Siggi »

This looks very weird to me, like that thing on the back of the uzi should be digging into the wrist.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by HellCattX »

no it shouldn't, thats the folding stock and thats about how it would look,
Image
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Siggi »

Even in your "example" the folding stock is on the inside of the girl's wrist.
I'm not saying there shouldn't be a folding stock on the gun, I'm saying it's positioned in an awkward way. It reminds me of when you have two intersecting models, but without any clipping. So the one model hovers awkwardly over the other.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Blox »

Hm, what about a more rough glove?
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by NeuralStunner »

It looks to me like the arm is going down and to the right, with the wrist turned slightly to keep the gun pointed at the stuff that must die.

But it doesn't appear to be held at full arm's lngth, otherwise you'd see a bit more of that arm, and the gun would be farther away. (I don't recall seeing any FPS character hold guns at arm's length.)
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

Image

Working on the "Vampire Killer" whip from Castlevania. Still very early progress, but I thought i'd see if anyone has some feedback/suggestions.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by TheDarkArchon »

Looks closer to a tentacle that a whip at the moment. Maybe it's just me.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Tapwave »

Isn't the vampire Killer leather-brown?
Or is it made of a chain? I think it depends on the power level, but i don't remember the VH being black.
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

terranova wrote:Isn't the vampire Killer leather-brown?
Or is it made of a chain? I think it depends on the power level, but i don't remember the VH being black.
Yeah, that's going to be fixed later on.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Blue Shadow »

TheDarkArchon wrote:Looks closer to a tentacle that a whip at the moment. Maybe it's just me.
Maybe a small part of the handle needs to be visble and thoes details in the whip (I don't know what they're called) need to be less blurier (Sharper).
VKILRA0-wip6_.PNG
Also, check this for reference.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Enjay »

Heh, before I read the text I thought it might be the start of a Captain Hook mod. ;)
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

Enjay wrote:Heh, before I read the text I thought it might be the start of a Captain Hook mod. ;)
Haha.
Blue Shadow wrote:
TheDarkArchon wrote:Looks closer to a tentacle that a whip at the moment. Maybe it's just me.
Maybe a small part of the handle needs to be visble and thoes details in the whip (I don't know what they're called) need to be less blurier (Sharper).
VKILRA0-wip6_.PNG
Also, check this for reference.
Yeah, I'll be sure to add in those thatch details and make the handle more prominent.

Update: A bit more progress

Image
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