IT HAS OFFICALLY BEGUN! (D3wepMod) PAGE 14 & 15 for credits
- DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: IT HAS BEGUN!
yes the ssg looks like that!!
- Lioyd_Irving
- Posts: 427
- Joined: Fri Dec 07, 2007 1:47 am
- Location: Southtown
Re: IT HAS BEGUN!
Sounds good 
- DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
- Remmirath
- Posts: 2562
- Joined: Sun Dec 23, 2007 3:53 am
- Graphics Processor: nVidia with Vulkan support
- Location: My house
- Contact:
Re: IT HAS BEGUN!
Yes! The supershotgun kicks asses!!!

- Unknown_Assassin
- Posts: 2468
- Joined: Wed Apr 12, 2006 5:17 pm
- Location: Where dead carcasses lie
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Re: IT HAS BEGUN!
DOOMERO-21 wrote:http://es.youtube.com/watch?v=oTjq5ijwMmM
- DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: IT HAS BEGUN!
http://es.youtube.com/watch?v=OIiFt6ERBzo
the final version for the ssg =) now is more dinamick the secuencial animation!!
the final version for the ssg =) now is more dinamick the secuencial animation!!
- Lioyd_Irving
- Posts: 427
- Joined: Fri Dec 07, 2007 1:47 am
- Location: Southtown
Re: IT HAS BEGUN!
What about giving rotations to view sprites ? It should allow light effects...
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Nightmare Doom
- Posts: 487
- Joined: Tue Oct 12, 2004 7:21 pm
Re: IT HAS BEGUN!
Also, would you try adding the The Artifact and the Grabber Gun from RoE somehow?
Not to mention that 'Gravity Gun' physics is highly compatible with ZDoom
http://www.youtube.com/watch?v=SceAIDtzT0s
Not to mention that 'Gravity Gun' physics is highly compatible with ZDoom
http://www.youtube.com/watch?v=SceAIDtzT0s
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CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: IT HAS BEGUN!
I made a fully functioning gravity gun here in my weapon mod
http://www.zshare.net/download/10142322011043da/
It can deflect projectiles and pull and push things towards and away from you. You will have to type give all to get it though.
http://www.zshare.net/download/10142322011043da/
It can deflect projectiles and pull and push things towards and away from you. You will have to type give all to get it though.
- DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: IT HAS BEGUN!
the antigravity gun sprites is done XD!!
http://es.youtube.com/watch?v=6FkBla_CaVw
thanks captain toenail , you gravity gun decorate works very good with this doom3 roe gravity gun!! =)
http://es.youtube.com/watch?v=6FkBla_CaVw
thanks captain toenail , you gravity gun decorate works very good with this doom3 roe gravity gun!! =)
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CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: IT HAS BEGUN!
Thanks!
I hope I get a mention in the Readme...
The only problem is it causes infighting between monsters of the same species occasionally but you could get round this by disabling infighting completely - monsters don't infight in Doom3
The only problem is it causes infighting between monsters of the same species occasionally but you could get round this by disabling infighting completely - monsters don't infight in Doom3
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Nightmare Doom
- Posts: 487
- Joined: Tue Oct 12, 2004 7:21 pm
Re: IT HAS BEGUN!
Actually they do infight if you look carefully.CaptainToenail wrote:monsters don't infight in Doom3
Last edited by Nightmare Doom on Mon Apr 14, 2008 4:57 am, edited 1 time in total.
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CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: IT HAS BEGUN!
Huh? They definately do if you download the infighting mod, but I'm sure they don't normally.
- Da Spadger
- Posts: 438
- Joined: Thu Jan 05, 2006 10:12 am
Re: IT HAS BEGUN!
They do. It's just difficult to get them to do so.
