these sprites would be good for a Doom Hexen Modgerolf wrote:TheAdmantArchvile wrote:Skeletor?Sgt. Shivers wrote:
I dunno what I was thinking when I sprited this but I thought it looked pretty cool.

these sprites would be good for a Doom Hexen Modgerolf wrote:TheAdmantArchvile wrote:Skeletor?Sgt. Shivers wrote:
I dunno what I was thinking when I sprited this but I thought it looked pretty cool.
I liked the Lost-GlobeRavick wrote:Oh, I just loved the eyes (well, the eye sockets at least) of that caco!jack101 wrote:A few sprites i did for my game maker game, inspired by happy time circus. =P
Always seemed like a case of the source model being unable to hold up the weight of the outstretched arm. Or else they deliberately aimed it down because he's so tall.Gez wrote:The cyberdemon shoots his rockets at the floor, too.
Edward-san wrote:The first frame cannon isn't aligned with the others..
Now a Metal Slug style mod with vehicles and a lot of explosions would be awesome.Sergeant_Mark_IV wrote:Strong Metal-Slug influence can be noticed.
Yep right before the first boss fight with the contra wall, it was heavily influenced by metal slug and contra (explosion sprites for example reminiscent of metal slug, or were they ripped?) and I think the theme "Streets" is a metal slug song originally.BlueFireZ88 wrote:I remember that Action Doom had some stuff like that.