Wow, those are looking pretty fantastic.Mechadon wrote:I just finished up my latest, long in-progress Greenwar II detail job. Here are sum pikturz:
The WIP Thread
Re: WHAT THE HELL are you working on
- Remmirath
- Posts: 2562
- Joined: Sun Dec 23, 2007 3:53 am
- Graphics Processor: nVidia with Vulkan support
- Location: My house
- Contact:
Re: WHAT THE HELL are you working on
I'd rather call it Brownwar, since i see very little green in those screenies. :P
- Dark-Assassin
- Posts: 743
- Joined: Thu Mar 19, 2009 3:40 am
- Location: South Australia
Re: WHAT THE HELL are you working on
I have just done alot of modeldef coding for most of the skulltag skins.
I also Released one of my mods, although I had to re-do some of the code because of online crashing.
I also Released one of my mods, although I had to re-do some of the code because of online crashing.
- esselfortium
- Posts: 3862
- Joined: Tue Sep 19, 2006 8:43 pm
- Contact:
Re: WHAT THE HELL are you working on
Much like the quality of your posting????????Morpheus wrote:I'd rather call it Brownwar
-
CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: WHAT THE HELL are you working on
Huh? He has a big point though, although the structures look great, the gloomy brown texturing is a bit depressing, and it's for the most part too dark too 
- Remmirath
- Posts: 2562
- Joined: Sun Dec 23, 2007 3:53 am
- Graphics Processor: nVidia with Vulkan support
- Location: My house
- Contact:
Re: WHAT THE HELL are you working on
Oh come on. I've not said it doesn't look amazing (in fact architecture looks good as every Mek map); i just pointed that, that's all. :Pesselfortium wrote:Much like the quality of your posting????????Morpheus wrote:I'd rather call it Brownwar
- Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
- Contact:
Re: WHAT THE HELL are you working on
essel, he's not Ceeb. Down boy.esselfortium wrote:Much like the quality of your posting????????Morpheus wrote:I'd rather call it Brownwar
- hnsolo77
- Posts: 1446
- Joined: Sat Sep 16, 2006 8:06 pm
- Location: the mythical land of Toronto Canada. (not really)
Re: WHAT THE HELL are you working on
aaaaand im working on a side project, a vanilla (well chocolate...) Ultimate Doom episode replacement, episode 3 particularly.
here are some early WIP pictures taken with GZDoom (the level runs in Chocolate Doom fine so far... damn you error 129! i need to cut back on sector detail a bit, well the want to do a lot of it anyway...)
here are some early WIP pictures taken with GZDoom (the level runs in Chocolate Doom fine so far... damn you error 129! i need to cut back on sector detail a bit, well the want to do a lot of it anyway...)
Spoiler:
- Dutch Devil
- Posts: 405
- Joined: Thu Mar 10, 2005 7:09 pm
- Location: Netherlands
Re: WHAT THE HELL are you working on
Looks amazing as usual. I gotta agree with Morpheus about it not being green anymore. And I can't recognize the original layout of the maps in the first three screens. Not that I really care about it not being green or similar in layout. But those were my thoughts when looking at the screens.
I thought the whole point was to add detail and not remove or change the layout too much. Looks great though. Its nice to see how the quality of the maps made by the doom community has evolved over the years.
Re: WHAT THE HELL are you working on
Correct!!!!!!!! Of all those screenshots, everywhere there's also green. Oh, it's Brown Green, so both of you are actually right.esselfortium wrote:Much like the quality of your posting????????Morpheus wrote:I'd rather call it Brownwar
Looks veeeeery much like that HPACK map you're making's start.hnsolo77 wrote:Spoiler:
- Remmirath
- Posts: 2562
- Joined: Sun Dec 23, 2007 3:53 am
- Graphics Processor: nVidia with Vulkan support
- Location: My house
- Contact:
Re: WHAT THE HELL are you working on
I tried to rip the first sprite of the Sparker gun from Z.A.R.

-
CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: WHAT THE HELL are you working on
Wow, it's like a hand-held car engine or something? Looks cool though 
- Remmirath
- Posts: 2562
- Joined: Sun Dec 23, 2007 3:53 am
- Graphics Processor: nVidia with Vulkan support
- Location: My house
- Contact:
Re: WHAT THE HELL are you working on
The weapon looks like this:

- Ryan Cordell
- Posts: 4349
- Joined: Sun Feb 06, 2005 6:39 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Capital of Explodistan
Re: WHAT THE HELL are you working on

some crappy ass pixel art work in progress that could serve as the title pic for The Order - Strifeguy standing on the hill looking down at Tarnhill. lawl
- DoomRater
- Posts: 8270
- Joined: Wed Jul 28, 2004 8:21 am
- Preferred Pronouns: He/Him
- Location: WATR HQ
- Contact:
Re: WHAT THE HELL are you working on
Busting out my old Charge code I wrote for Weasel a while ago and cleaning it up. I have no less than two new uses for it; one by request and one for a personal weapons mod I'll just call "Resume" for now. Get ready for the most complex, most button-heavy mod where the guns can't decide if they're sniper rifles or shotguns! But mostly for showing off all the kinds of guns I can build. Coming whenever the hell I finish up the graphics for Greaser Enhanced.



