[Project] Doom2 remake (Abandoned?)

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Should the new weapons have reloading?

Poll ended at Fri Mar 30, 2007 12:38 pm

Yes
11
37%
No
11
37%
I don't even want new weapons.
8
27%
 
Total votes: 30

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edward850
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Post by edward850 »

Are all the project files (such as betas and resource files) going to be pass-worded privet files like KDiZD? Just a question.
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The NUtcracker
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Post by The NUtcracker »

@Pelle123 This music is great! I'm putting it in, although I don't know what it's going to be for yet...

@Edward850 If your mean about this project, I'm not sure yet... I plan to release a demo after 7 maps are completed, right after they are tested by beta testers (which will be exclusively for them).
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Pelle123
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Post by Pelle123 »

Ok great! :D He said he could make few musics more... and now the map9 is
going good because now i've learned making scripts... :) i think i'll start the map 1 soon too... :)
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hnsolo77
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Post by hnsolo77 »

i love map 07, so ill give it a shot at a remake, not sure how im going to do it, but i will make it more deadly

that is my favorite level of Doom 2 too, in fact ill probably start on it soon since im stumped on my T.B.P. project for the time being
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The NUtcracker
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Post by The NUtcracker »

hnsolo77 wrote:i love map 07, so ill give it a shot at a remake, not sure how im going to do it, but i will make it more deadly

that is my favorite level of Doom 2 too, in fact ill probably start on it soon since im stumped on my T.B.P. project for the time being
Alright.
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jallamann
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Post by jallamann »

since I'm incredibly bored, I'll make map02

edit 3 hours later: done
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Doomguy0505
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Post by Doomguy0505 »

Here's something I did in decorate when I was bored.

http://www.sendspace.com/file/zafj11
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hnsolo77
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Post by hnsolo77 »

jallamann wrote:since I'm incredibly bored, I'll make map02

edit 3 hours later: done
damn your fast, and i like it, it would fit well for level 2
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Pelle123
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Post by Pelle123 »

ok here is some music again but this time i made it myself :P http://www.sendspace.com/file/ftahnp It maybe is not very good because i'm noob making music... :)
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The NUtcracker
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Post by The NUtcracker »

@jallamann That is a very good level! It's going in. I don't know why, but this reminded me of a Doom3 level...

@Doomguy0505 I liked that monster mod. Not quite sure if it's going in, as the monster difficulty is very challenging, but I liked the new weapons a lot! Also, the SSG gunner is VERY hard to beat! I didn't see anything different about the arch-vile, but I have an idea for a new vile I think will make it MUCH more tolerable.

@Pelle123 There's something this music would go great with, but I can't think of it right now...
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Pelle123
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Post by Pelle123 »

ok... oh and i got map01 ready (i think... i didn't see any problems when i tested it about 10 times) It is mostly like the original but i made some things there more... If there is something wrong then please fix it :?


[EDIT]

Okay so i found out (i tested 10 times?? :roll: ) that the map does not have more than i medikit/stimpack, and the start looked so boring... well i added few objects and i think it's better (dont know how much). :D

http://www.sendspace.com/file/iylrgv

[EDIT]

oh yea then i was thinking... If we are going to release some kind of 7 lvl demo... Should we make those first 7 maps first?? Even if not, i can start making map4 :)
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hnsolo77
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Post by hnsolo77 »

i'm mostly done with map 7, i'm doing some detailing and tweaking of ammo counts

question though, how do i get a wall texture to scroll down?
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HotWax
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Post by HotWax »

[wiki]Scroll_Texture_Down[/wiki]
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The NUtcracker
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Post by The NUtcracker »

@Pelle123 About the 7 level demo... After this project has 7 completed maps, they will be released as a demo in the following way: They will be as maps 1-7, with the real map number in the title.

The map is fine but there is a HOM bug (also in jallamann's map).

[EDIT] @Pelle123 If you don't mind, I would like to go through your map and add in some more detail here and there. (Under the assumption I can avoid my pointless need to make the lights appear as if they flow away from the source)
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Pelle123
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Post by Pelle123 »

Yeah you can do whatever you want with the map... :)
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