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Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Giest118
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Post by Giest118 »

Alright. I've now made the map a sh*tload more difficult on UV. I'd love to see you get through it, now.

Ho hohohohohooh... (devilish laugh)
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Giest118
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Post by Giest118 »

Alright, I've officially concluded that the map isn't possible on UV unless you find both secrets.
mephisto
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Post by mephisto »

giest118 wrote:Alright, I've officially concluded that the map isn't possible on UV unless you find both secrets.
Never say that, there is always some guy, who can pull it off.
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Giest118
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Post by Giest118 »

So your saying some guy will be able to punch a pain elemental to death? I don't think so.
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cccp_leha
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Post by cccp_leha »

You'd be surprised...
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Ixnatifual
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Post by Ixnatifual »

Here's the nitpick demo, I hope it's useful.

My general impression of the level is that it's a bit too boring without more monsters. It's also a bit too bright for my tastes. Textures are generally done quite well. Some of the areas are probably a bit too large for the opposition and detail they offer. What I miss most is the atmosphere you could attain by making more light/dark contrast in your level, like the area just behind the red door, which was really well done.
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Giest118
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Post by Giest118 »

Ixnatifual wrote:My general impression of the level is that it's a bit too boring without more monsters.
So, you didn't get the newest version, yet?
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Ixnatifual
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Post by Ixnatifual »

I just finished the new version in 2 tries, here are the demos.

I think the difficulty was too easy in some areas, and too hard in others. For instance, the hell baron was dumped at a bad place. You have very little ammo when you get there, and very little room to manoever. Put some more shotgun ammo and make him a hell knight, or give the player a better weapon and more ammo.

The stealth hell knight killed me as I tried to make for the teleporter the first time (I had to run from the Baron).

Second time, I simply avoided the Baron, but that's only a sure strategy if you know he's there :)

Overall, the map is much more fun now! Yay! :D

I'm still curious to where the secrets are, hehe.
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Ixnatifual
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attach already damn you!!!!

Post by Ixnatifual »

Uhh, apparently I've reached my max upload quota (256 kb). I can mail them instead if you give me an email.

Anyone know how long before I can upload again?
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Giest118
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Post by Giest118 »

Hm... one the the secrets is extremely helpful if you're playing on UV, 'cause it gives you loads of ammo, and the other secret is in one of the things you liked in the nitpick demo (which was really helpful, by the way).

Oh and um... if you want to see if you attached something before you post, there is a preview button right next to the submit button. :)
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Giest118
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Post by Giest118 »

Aaaand, you have to delete some of your old files if you want to upload stuff again.

[EDIT]Aaaaaaaaand, my email is giest118@hotmail.com.[/EDIT]
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Ixnatifual
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whee

Post by Ixnatifual »

Ah, I see :)

Here it is... Enjoy!
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Giest118
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Post by Giest118 »

Well, I've done some more lighting effects and-
wow. Good lighting does add that much more to a level.

I haven't updated the uploaded file, yet. I'm gonna finish what I'm doing first.
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Ixnatifual
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Post by Ixnatifual »

I found the secret with the supercharge. I had suspected a secret there, but first time I couldn't get there due to the elevator not working, and the other times I didn't go there because I was afraid the elevator wasn't working :)
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Giest118
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Post by Giest118 »

... But there is still the other secret...
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