MaxED wrote:Leonard2 wrote:- Suddenly I want to change the geometry a bit just to add in some more detail.
- All of the adjacent line textures are now gone.
Can you elaborate a bit further? Probably with some screenshots/video. Because that's not what usually happens when new sectors are drawn.
Sorry for the very late reply, I only got back to mapping now.
I tested this again in the latest revision (2500) and now the problem is a bit different.
Before, I wanted any new geometry to be created textureless and so I would empty all the textures in the "Draw Settings" panel.
On a side note I was also forced to check the override box otherwise the empty textures would be changed to the first sector's textures every time I restarted GZDB, not sure if that was intended.
Only after choosing empty textures would it erase all surrounding sector's wall textures.
Anyways now the problem is I can't even choose empty textures anymore, even if the override box is checked and all textures are empty, when drawing geometry the first sector's textures are used regardless.
By the way I have a suggestion: could GZDB take in account the "translation" parameter for patches in the TEXTURES lump?
That would be incredibly useful as well, I can even provide you an example wad if you wish.