

Lets go Shopping!
I'm giving up for now on smoothifying the neural upscaled images, but the more I get the hang of Interprite the more I'm finding it can produce great results on the normal resolution graphics. Like, it will produce animations that are a very similar result as ones I've done by hand, just with some artifacting/glitches. Exciting times!Captain J wrote:But just don't give up now though, Gifty! This smooth HD animation concept has own potential to be big, literally. If you could somehow fill all those chopped spaces, then it's golden.
I have no idea how to use this stuff. Its written in python. Looks like software to be executed from linux.Dark-Assassin wrote:Seeing that smooth golem reminded me of this interpolation software.
https://github.com/baowenbo/DAIN
His death animation always made me giggle despite it's supposed to be scary. I mean he's certainly a half-dragon man, but his skeleton structure and the pose is so inconsistant!Enjay wrote:Just a complete Heresiarch skeleton.
Don't know why.
Albeit a very large one.Gez wrote:...and his death cancels the spell so his corpse reverts to human just as it crumbles.