Blood Stalker 2? Katz's Bots, AI, and Mutants 4.8.0. Update
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 123
- Joined: Tue Dec 03, 2019 5:22 am
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Also, is it as intended that absorbed blood is gone when ryuvain died? (or at least when become rat)
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Uploaded a fix for this.Netheritor wrote:It become like this;
VR execution aborted: tried to write to address zero.
Called from RyuvainThinkerBase.RyuvainAI_Flags at Katzura (7).pk3:zscript/zryuevnt, line 511
Called from RyuvainController.Tick at Katzura (7).pk3:zscript/zryustate, line 456
Yeah, thats intended. You lose most your power since you left your body.Netheritor wrote:Also, is it as intended that absorbed blood is gone when ryuvain died? (or at least when become rat)
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- Posts: 123
- Joined: Tue Dec 03, 2019 5:22 am
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Okay, it's works.
One bad thing is... damage bug. I can down a hellknight with 500 hp in 3-4 seconds.
Up to you if you want to fix it or not, cause the bug is only there with the mods I previously mentioned. Vanilla gameplay has no problem.
One bad thing is... damage bug. I can down a hellknight with 500 hp in 3-4 seconds.
Up to you if you want to fix it or not, cause the bug is only there with the mods I previously mentioned. Vanilla gameplay has no problem.
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Not too sure how to fix that, if its not too serious.Netheritor wrote:Okay, it's works.
One bad thing is... damage bug. I can down a hellknight with 500 hp in 3-4 seconds.
Up to you if you want to fix it or not, cause the bug is only there with the mods I previously mentioned. Vanilla gameplay has no problem.
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Late GZDoom 4.8.0.+ Update
Added new AI Behavior Flags.
Decoupled other behavior flags for more customization.
FINALLY Fixed infected stuttering step with Build-Type movement enabled.
Maybe other misc fixes that aren't as important.
Now Requires at least GZDoom 4.8.0.
Older version is still available as download.
Added new AI Behavior Flags.
Decoupled other behavior flags for more customization.
FINALLY Fixed infected stuttering step with Build-Type movement enabled.
Maybe other misc fixes that aren't as important.
Now Requires at least GZDoom 4.8.0.
Older version is still available as download.