[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Redfox123
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Re: [SPRITES] Spriting Carnival!!

Post by Redfox123 »

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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Image Image Image
Image

Image


YESSSSSS
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

nice walking dance he's doing there! :D
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Snip the arms off and you've got a nice tech monster.
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Image
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xenoxols
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Re: [SPRITES] Spriting Carnival!!

Post by xenoxols »

Image
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Overlord
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Re: [SPRITES] Spriting Carnival!!

Post by Overlord »

CWolf wrote:Image
:shock:
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DoomKrakken
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Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

CWolf wrote:Image Image Image
Image

Image


YESSSSSS
YYYYYYYYYYYYEEEEEEEEESSSSSSSSSSSSSSS!

So want. Super hard.

In the process of making a Doomworld account so I can ask that other guy...
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

YukesVonFaust wrote:Image
Ouch. To hold a gun like that I'd have to start carving off my own flesh.

Over time, Doomguy hands get cut further and further back to accommodate random guns. Some day, it'll be nothing but a wrist, thumb, and the sides of some fingers.
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Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

Soon enough, the gun will be his hand. :)
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Image
Too late
it has already begun
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agaures
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Re: [SPRITES] Spriting Carnival!!

Post by agaures »

My take on the doom skull keys with some extra variants.

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gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

I really like the skull keys, agaures. Maybe they could animate by having their eyes flicker like candlelight?
NeuralStunner wrote:Ouch. To hold a gun like that I'd have to start carving off my own flesh. Over time, Doomguy hands get cut further and further back to accommodate random guns. Some day, it'll be nothing but a wrist, thumb, and the sides of some fingers.
I know this is a Doom forum, and so adding the Doomguy's hands to guns makes sense, but it is 99% of the time poorly executed in two different ways..

1) It doesn't look like the Doomguy's hand at all, and looks really out of place with the original game's art. This also goes for weapon sprites in general. They can look great when grouped together with weapons that have the same source, but when everything is meshed together it starts to look rather strange. Not everyone is an artist, and I do see why people go about this.

2) Doomguy's hands are not meant for angled weapons, and only a few of the several Doomguy hand sprites made by fans actually look like they could be from Adrian himself, but these hands were made to hold a specific weapon, and when applied to other weapons, it looks wonky a lot of the time.

This is just my opinion of course. When I make weapon sprites, I like to use Caleb's hands, because his seem to fit most weapon sprites if they're executed a certain way, and this .357 would probably look best with Caleb's hand.
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agaures
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Re: [SPRITES] Spriting Carnival!!

Post by agaures »

gerolf wrote:I really like the skull keys, agaures. Maybe they could animate by having their eyes flicker like candlelight?
Yeah i had it planned to alternate between lit and unlit.
This being the unlit frame:
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

The pink skull is shinier than the others. Not enough dark pinks in the palette?
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