[Survey] How many of you CANNOT run GZDoom's OpenGL renderer

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Can your computer run GZDoom's OpenGL renderer?

Yes (perfect, smooth performance)
165
71%
No
40
17%
Yes, but very crappy performance (please elaborate)
27
12%
 
Total votes: 232

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edward850
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by edward850 »

Mayhem666 wrote:Ok, i'm actually having a problem with the new GZDOOM's build. I just downloaded it and tried out. But unfortunately, it doesnt work. I start it and it just make a black screen. I hear the sound and the only thing i'm seeing is the curser.
Unless you think we're physic, you need to post your graphics card/driver version details. Just like everyone else has.
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Mayhem666
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Mayhem666 »

edward850 wrote:
Mayhem666 wrote:Ok, i'm actually having a problem with the new GZDOOM's build. I just downloaded it and tried out. But unfortunately, it doesnt work. I start it and it just make a black screen. I hear the sound and the only thing i'm seeing is the curser.
Unless you think we're physic, you need to post your graphics card/driver version details. Just like everyone else has.
I'm currently using a Geforce GTX 760 with the lastest Nvidia driver.
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edward850
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by edward850 »

"Latest" isn't a version number. ;)
Likewise, make sure you are using the latest GZDoom.
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Mayhem666
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Mayhem666 »

Yes, version i downloaded is gzdoom-g2.1.pre-697-g4e7cfef.7z Feb 25 2015 09:11:28 2,522,102

And driver version is 347.52
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edward850
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by edward850 »

Well there's nothing wrong there. Your problem isn't related to anything GZDoom specific, either, as the latest build works fine. Perhaps run it in windowed mode to isolate any problems there.
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Mayhem666
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Mayhem666 »

edward850 wrote:Well there's nothing wrong there. Your problem isn't related to anything GZDoom specific, either, as the latest build works fine. Perhaps run it in windowed mode to isolate any problems there.
Ok i got it i think. I changed the resolution some times and it seems to bug and takes time to appear. Well first time i encount this kind of bug.
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Kappes Buur
 
 
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Kappes Buur »

Mayhem666 wrote:Ok i got it i think. I changed the resolution some times and it seems to bug and takes time to appear. Well first time i encount this kind of bug.
Probably the same as this http://forum.drdteam.org/viewtopic.php?f=24&t=6542
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Mayhem666
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Mayhem666 »

Kappes Buur wrote:
Mayhem666 wrote:Ok i got it i think. I changed the resolution some times and it seems to bug and takes time to appear. Well first time i encount this kind of bug.
Probably the same as this http://forum.drdteam.org/viewtopic.php?f=24&t=6542
Lol yes, exactly, and funny thing is that he got the same video card as me.
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Clownman
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Clownman »

The latest GZDoom revisions don't work on my Desktop yet they work on my (crappy and slow) School Laptop...

I'm confused.

But other then that, I'd like to run it on my desktop because I'm not spending money just so I can get a new graphics card when I'm already rather poor at the moment.
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Kappes Buur
 
 
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Kappes Buur »

Clownman wrote:The latest GZDoom revisions don't work on my Desktop yet they work on my (crappy and slow) School Laptop...

I'm confused.

But other then that, I'd like to run it on my desktop because I'm not spending money just so I can get a new graphics card when I'm already rather poor at the moment.
When you are asking for help, instead of just saying that you have a problem, the least you could do is to provide some details.
The latest GZDoom revisions doesn't mean a lot.

Please, be specific ....
  • which version of GZDoom do you run on which computer
    what graphics adapter is in each computer
If you don't know the specifics of your graphics adapter, then you can find out by running GPU Caps Viewer.
GPU Caps Viewer will also tell you which OpenGL attributes are supported and, there are several stress tests to find out any
weakness of your graphics adapter.
duke 3d
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by duke 3d »

OpenGL performance improvement confirmed. ZA 2.0 is now up to ZD's features from version 2.5.

It was running like a slideshow before, v1.3, totally unaplayable, now with 2.0 it is perfectly playable (not perfectly smooth though).
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edward850
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by edward850 »

What are you talking about? Zandro doesn't use GZDoom 2.1's renderer.
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ibm5155
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by ibm5155 »

I noted the performance up over ZA 2.0 too, idk what was, but, it's there (maybe because I formated my notebook and reinstalled a clean driver...)
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Graf Zahl
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by Graf Zahl »

They may just have updated another (unrelated) performance enhancement.
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maseter
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Post by maseter »

GZDoom 1.8.10 is the last version my ancient backup notebook with a crappy GM45 onboard GPU can run...
The newest GZDoom hangs with a "R_OPENGL: Unable to create an OpenGL 3.x render context." message.

To sidestep this you have to enable software rendering by editing gzdoom-Administrator.ini and under [GlobalSettings] set vid_renderer to 0.

I post this just in case anyone else is looking for a solution.
And pretty much everything works in software, except the flashlight mods.
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