The WIP Thread

If it's not ZDoom, it goes here.
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edward850
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Re: The WIP Thread

Post by edward850 »

TheBadHustlex wrote:K.
I'd advice you to mention that somewhere in your credits-file.
That's not how copyright permissions work. You don't automatically have the right to anyone elses content unless you can find explicit permission. I advise you to smarten up.
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TheBadHustlex
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Re: The WIP Thread

Post by TheBadHustlex »

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sonic_HD87
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Re: The WIP Thread

Post by sonic_HD87 »

Spoiler: OpenGL
The funny thing is that on Software Renderer you can almonst smell the low-quality arcade!
Spoiler: Software
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Software rendered one really reminds me of MK1, and I'm not hating it.
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TerminusEst13
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Re: The WIP Thread

Post by TerminusEst13 »

Oh shit customized maps for the MK mod? Color me interested, sir.
jmickle
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Re: The WIP Thread

Post by jmickle »

Image

started up mapping again. still got some polish to do on the pistol reload frames
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amv2k9
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Re: The WIP Thread

Post by amv2k9 »

Jaxxoon R wrote:"you don't have what i want for the"
The hell is all this ^?
Since there's no possibility for that choice to fail, i.e. cost requirements not being met, that text will never be printed. There's no need to have it, actually.
xenoxols wrote:...but they can't give you items for some god-forsaken reason...
Put a giveitem property in the choice block.
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xenoxols
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Re: The WIP Thread

Post by xenoxols »

Oh, I sorted all of that out a while ago.
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doomfiend
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Re: The WIP Thread

Post by doomfiend »



Small gameplay mod inspired by the likes of hard doom with random ideas my friends came up with. heh\

Edit: blox's SSG edit is one of my favorite things in this :3
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

heh, those many references tho. especially metal slug sound.
comet1337_old
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Re: The WIP Thread

Post by comet1337_old »

you can have this soul sphere when you pry it from my cold, dead hands
and even then, good luck, becuase it would've vanished from my cold, dead hands
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DoomKrakken
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Re: The WIP Thread

Post by DoomKrakken »

doomfiend wrote:

Small gameplay mod inspired by the likes of hard doom with random ideas my friends came up with. heh\

Edit: blox's SSG edit is one of my favorite things in this :3
What map pack is this?
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doomfiend
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Re: The WIP Thread

Post by doomfiend »

White2.wad? (Whitemare) I'm thinking
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DenisBelmondo
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Re: The WIP Thread

Post by DenisBelmondo »

Spoiler:
hacked my own tracers into ww-nazis. essentially, they're projectiles that fire non-damaging railgun shots in front of them whose particles are composed of PUFFA0 sprites. there are a few quirks like how they do not adjust their pitch immediately when fired by an enemy from above. proof of concept though.
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Guardsoul
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Re: The WIP Thread

Post by Guardsoul »

DoomKrakken wrote:
doomfiend wrote:

Small gameplay mod inspired by the likes of hard doom with random ideas my friends came up with. heh\

Edit: blox's SSG edit is one of my favorite things in this :3
What map pack is this?
Whitemare 2, seventh map, done by Kashtanka.
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