[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

It should be works when the magazine's behavior is almost like to the ww2 sniper rifles; loading a bullet once instead of stripper clips.
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

No room for top-side loading so I imagine we'll be forced into using magazines.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Or, make the scope far. Far away from the reciver. Then it'll able to reload like a good ol' garand.
User avatar
wildweasel
Posts: 21707
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

Captain J wrote:Or, make the scope far. Far away from the reciver. Then it'll able to reload like a good ol' garand.
A real M1C Garand sniper rifle actually has its scope offset slightly to the left of the magazine well, allowing the user to use the en-bloc clips without the scope getting in the way.
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I didn't see that second scope but wow, I like that one a lot better, it seems like you can load it like a regular M1 Garand now that the scope is sort of attached to the rear iron sights and looks a little shorter. :)
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Was thinking of going for a side-mount and that's probably what's gonna happen. Probably won't be able to tell much of a difference when the sprite's done though.
Now all I need to do is find some slick way to finish the scope and then come the shadows.

Edith: Yeah, the tiny scope does look nice. Space combat-sight! Plus the iron sight is still there. (It all just started working out all of a sudden.) But I'll still try to get the full scope on there somehow.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Carbine Dioxide wrote:Nice base for the scope, the only problem I think is that the scope on the pick up looks as though is is a little more rounded. Also, how are you planning to load it? I thought The Rail Gunner scrapped the magazine idea...
I actually want to allow both - en-blocs can be loaded from the top, and mags from the bottom: an en-bloc will be built into the uppermost part of the magazine, forming an adapter that feeds single rounds from the magazine into the clip. The magazine itself will prevent the clip ejection mechanism from attempting to engage the faux en-bloc once empty.

@Slax: I like your scope - the length of the first one with the sight integration of the second. I actually wanted the front of the scope to be squarish like the one you made, and the rear of the scope to resemble the general shape of the one I posted. A side-mounted version would work, though I also thought of having the player move the scope to load en-blocs.

SPAAAAAAAAACE...combat sight!
User avatar
Carbine Dioxide
Posts: 1936
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I think the side scope would work if the scope itself were a bit thinner.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

wildweasel wrote:real M1C Garand sniper rifle actually has its scope offset slightly to the left of the magazine well, allowing the user to use the en-bloc clips without the scope getting in the way.
dang, i had no idea about left mounted scopes. But i'd like to call it was intentional just in case of railgunner didn't liked that position of that scope.
Last edited by Captain J on Thu Oct 16, 2014 9:22 pm, edited 1 time in total.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Carbine Dioxide wrote:I think the side scope would work if the scope itself were a bit thinner.
Captain J wrote:Also the scope should be smaller and roundier to be attached, too.
Why does everyone want the scope smaller and thinner? I'll have to work on a concept drawing or something.
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Could have the small scope fold backwards for reloading, I guess. Ran out of juice so I probably won't be spriting any more for a while. :I
Blerp.
Image
Last edited by Slax on Thu Oct 16, 2014 9:27 pm, edited 2 times in total.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Making a rotating scope would takes extra times to finish, through.
TheRailgunner wrote:Why does everyone want the scope smaller and thinner? I'll have to work on a concept drawing or something.
my mistake, there. Even recent scope is bigger, if you can attach it far to the left, there's will be no trouble, i think.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Captain J wrote:Making a rotating scope would takes extra times to finish, through.
TheRailgunner wrote:Why does everyone want the scope smaller and thinner? I'll have to work on a concept drawing or something.
my mistake, there. Even recent scope is bigger, if you can attach it far to the left, there's will be no trouble, i think.
I didn't realize how rude my post sounded until I had a second look at it - I'm so very sorry :P .
Slax wrote:Could have the small scope fold backwards for reloading, I guess. Ran out of juice so I probably won't be spriting any more for a while. :I
I was getting high as balls off of that juice! Perhaps the scope can fold to the left or forward?
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Maybe the gun just absorbs the scope whenever you need to reload. SPACE MAGIC, YEAH!
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Slax wrote:Maybe the gun just absorbs the scope whenever you need to reload. SPACE MAGIC, YEAH!
*scope recedes into clip well, leaving the player to ponder how the hell one even reloads the fucking thing*
Post Reply

Return to “General”