negative renderradius disables rendering

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Graf Zahl
Lead GZDoom+Raze Developer
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Re: negative renderradius disables rendering

Post by Graf Zahl »

It's not about performance, it's about changing how this works. It's a clear case of "if it ain't broke, don't fix it!"
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drfrag
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Re: negative renderradius disables rendering

Post by drfrag »

How it was supposed to work was never clear to me.
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Graf Zahl
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Re: negative renderradius disables rendering

Post by Graf Zahl »

In that case: It's supposed to work like it works now.
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Redneckerz
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Re: negative renderradius disables rendering

Post by Redneckerz »

''It just works''.

Either way, where was this located on the wiki, or was it changed already?
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drfrag
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Re: negative renderradius disables rendering

Post by drfrag »

Graf Zahl wrote:In that case: It's supposed to work like it works now.
xd
Redneckerz wrote:Either way, where was this located on the wiki, or was it changed already?
The wiki needs to be updated.
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