negative renderradius disables rendering
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- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: negative renderradius disables rendering
It's not about performance, it's about changing how this works. It's a clear case of "if it ain't broke, don't fix it!"
- drfrag
- Vintage GZDoom Developer
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Re: negative renderradius disables rendering
How it was supposed to work was never clear to me.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: negative renderradius disables rendering
In that case: It's supposed to work like it works now.
- Redneckerz
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Re: negative renderradius disables rendering
''It just works''.
Either way, where was this located on the wiki, or was it changed already?
Either way, where was this located on the wiki, or was it changed already?
- drfrag
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Re: negative renderradius disables rendering
xdGraf Zahl wrote:In that case: It's supposed to work like it works now.
The wiki needs to be updated.Redneckerz wrote:Either way, where was this located on the wiki, or was it changed already?