Going up now.
Addon v36:
* 2 Boss variants, MasterBlaster and DarkCardinal. Boss battles should be more impressive... perhaps to match the other custom boss.
* Vore can't seek you when your invisible in order to make it slightly less unstoppable.
* Ethereal Soul now has a weaker and slower missile than the Shadow, before they shared the same attack.
* Made the Netherimp missile damage less random, and Tortured Elemental poisonclouds move faster like I said I did in previous updates but missed somehow.
* Made Rocketguy not fire when he is in the blast radius, not just avoiding melee.
* PistolZombie sometimes double taps you when your in reasonably good range.
* Agaures now spawn in groups of 2 or 3 (much better than making them tougher since they are a mancubus spawn afterall) and they don't get killed by poison from the GasMancubus anymore.
* Agaures Deathbreath is also faster moving.
* GhostlyAgaures (incarnate spawn) have ghostly looking missiles but some are now slightly homing.
* 1 new boss, Aracnorb Queen.
Boss Image:
Spoiler:addon 36a: Some minor issues ironed out with the Agaures spawn. Deathbreath moves through other Agaures. Made TorturedElemental move faster.
addon 36b: Made Shadowvile darkice less good at homing in on you and gave it a delay but it occurs slightly more often. Gave the Shadowvile clones the same attack range as the Shadowvile. Included Snailbullets in the main download.
b29a:
* Barrels don't explode from poison or blot smoke.
* Mancubus gasclouds never does more than 3 damage per tick, they should kill less rapidly now.
* Made ChaingunMajor not repeat his poison choking sound.
* Returned Archvile blood to red since his corpse is like that.
* Capped DarkCyberDemon rocket damage. Slightly slower but slight larger blast radius. You can always survive one hit.
Added mutators for Snailbullets compatibility. Basically you load whatever one you want and if you are using the addon then you can also choose to use the SnailBullet_Addon or SnailBullet_WithZombiePlus which will spawn the extra zombies with Snailbullets. It turns bullets into tracers you can dodge, currently theres 2 kinds with 3 speeds.
http://depositfiles.com/files/vrg1r913s
This will be included in the next release if I ever get to it.
At the moment it won't work with the other compatibility patches. I'd have to make special compatibility for Zero Tolerance, Neocore and ProjectMSX. So far I've made a compatible version for Faspons (WOS) mod: http://forum.zdoom.org/viewtopic.php?p=849991#p849991