Multiple Item drops
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
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- TheDarkArchon
- Posts: 7656
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- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
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- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
DECORATE is not meant to create enemies like this. ACS is. But unfortunately some individuals don't get it. With ACS you can easily control the respawning of monsters in a way that will work. And to be blunt: I (and I think Randy, too) have no intention to add something that would allow creating such enemies solely through DECORATE. Use ACS, goddammit.
One last hint: Use ACS!
One last hint: Use ACS!
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
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- TheDarkArchon
- Posts: 7656
- Joined: Sat Aug 07, 2004 5:14 am
- Location: Some cold place
Code: Select all
DropItem x
DropItem x 128
DropItem x 32