They're making design decisions for themselves, thank you very much. If such a design decision includes "not risking the total destruction of netcode stability by adding hare-brained features that'll only be actually useful in weirdo experimental mods", then it is a decision that maybe you should respect.Trance wrote:From my perspective, it is not the purview of the developer to ignore the content creation tier and make design decisions for the end-users.
If you are not happy with that decision, there are at least three forks of ZDoom out there that have been created with the express intent of adding some features that were denied by Graf and/or Randy.
Yes, and that is exactly what they should do: use the tools available to them. Instead of clamoring for moar stuff all the times. I don't think the inability to disable the automap will really be the one single reason why you won't get a Cacoward this year.Trance wrote:It should be the modder's job to utilize the tools available to them

