WIP: Hell on the run (NEW SCREENSHOTS)

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Deathzone
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Deathzone »

WHy did u "lol'd"
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BlackRabite
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Re: WIP: Hell on the run LOOKING JOB APPS

Post by BlackRabite »

Demolisher wrote:The Bosses look incredible though...
They don't look very incredible to me.
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Demolisher
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Demolisher »

Ya, I know.
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TheDarkArchon
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by TheDarkArchon »

Deathzone wrote:WHy did u "lol'd"
Use your common sense
Armadaeus
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Armadaeus »

Wow, does no one here know of "constructive criticism"?
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DBThanatos
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by DBThanatos »

Armadaeus wrote:Wow, does no one here know of "constructive criticism"?
Somewhere else I just wrote "feedback as it is, is hard to get" ;)

Anyway, about the screens, from the 1st set to the 2nd, i must say that at least the diminished lights gives some athmosphere. I like that extreme blue ( :P ) of those barons. But yeah, more screenshots (of different areas) would be good.
Deathzone
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Deathzone »

Also now i am putting it on both Zdaemon and skulltag
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Cardboard Marty
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Cardboard Marty »

I'm no mapper, but take my advice for this one.

If this is one of your first maps, don't think about things like "cross-compatibility" between ports. Focus your mapping skills on one port, and maybe later down the line make it compatible with whatever else. Another thing, I believe someone else in this thread also said something like, "try small, single maps first". I couldn't agree more. I know that if I started mapping, I wouldn't saddle myself with a huge ass mapset. I'd leave that to when I have some skill. :P

There's your constructive criticism. :P
CaptainToenail
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by CaptainToenail »

Please no blue-rubber barons please!
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Demolisher
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Demolisher »

CaptainToenail wrote:Please no blue-rubber barons please!
What color rubber barons would you like?
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by CaptainToenail »

bright pink ones with orange stripes that squeek when shot at
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Demolisher
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Demolisher »

ooOOoo.
and I happen to have some custom squeaky sounds...
lol.
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TheDarkArchon
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by TheDarkArchon »

Armadaeus wrote:Wow, does no one here know of "constructive criticism"?
I don't like pointing out the obvious.
NiGHTMARE
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by NiGHTMARE »

My suggestion: use one of the KDIZD or Demon Eclipse baron variants instead of those blue things. All are available from the Realm 667 bestiary.
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Demolisher
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Re: WIP: Hell on the run (NEW SCREENSHOTS)

Post by Demolisher »

Can Do.
Locked

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