[2.1.1] Bouncy missile bounce off skies

Bugs that have been investigated and resolved somehow.

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Phobus
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Post by Phobus »

I think hitting the side of the sector wouldn't be as celver as hitting the side of the 'sky', as the sector the grenade flies into the sky in might be a little bench or puddle or whatever, in a much larger area.
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Risen
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Post by Risen »

Phobus wrote:I think hitting the side of the sector wouldn't be as celver as hitting the side of the 'sky', as the sector the grenade flies into the sky in might be a little bench or puddle or whatever, in a much larger area.
Yes. I assumed that was implied.

Care needs to be taken in addressing sky floors, too; both implementations could be desired behavior at different times.
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Phobus
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Post by Phobus »

Hmm, wouldn't a sky floor just have it drop into oblivion?
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Risen
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Post by Risen »

What about maps that use a sky floor as play area? You and the monsters and items would be suspended in air... but projectiles fall through? That doesn't make any sense.
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Phobus
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Post by Phobus »

Good point, and I suppose it makes sense in those conditions, but normally a floor sjky is used like in Sapphire, or as an exit thing.
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