[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Slax wrote:Image
Hmm...
Image Image
HMM.

Looks like some crazy fellow figured out how to effectively use an over-under configuration on a sub-machinegun... with a twin stack side-by-side helical mag in bullpup configuration?! WHAAT?
Not only do you get twice the firepower per trigger pull but you're actually meant to fire this thing one-handed. Just brace it against your bicep and let 'er rip. So... why not dual-wield?
The short barrel(s), odd functionality and retained MP-40 rate of fire may not offer a perfect weapon but damn if you can't do a lot with a few controlled burst. BRAPADAP! Dance, bone daddy!
It is... the XMP40 HDb. Holy shit is this getting silly.

I see your XMP40 HDb and apply an double XMP5K drum mag:

Image

And then this XMKb(H) HDb walks his happy ass in, with a 7.92x33mm Kurz double drum:

Image

I'll return with a refurbished minMG42.

EDIT: No word on minMG shipments, but I manage to smuggle this MPS42/59

Image

Basically the bastard love child of an MP40 and MG42, and is an alternate upgrade path for the XMP40.
Last edited by TheRailgunner on Sat Jul 19, 2014 11:53 pm, edited 1 time in total.
User avatar
wolf00
Posts: 217
Joined: Sat Apr 15, 2006 6:47 am
Location: kladno czech republic

Re: [SPRITES] Spriting Carnival!!

Post by wolf00 »

slax: nice work on sprites a.s :)
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

:cheers:
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Captain J wrote:would be totally suitable for hexen! :D
No it wouldn't.
Image
It's both not shiny enough and the shading is far too simple and smooth.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

ow, right. it needs more dynamic shades. also as i thought again, the artstyle is kinda almost looks like a midoriman's, though.
osjclatchford
Posts: 2062
Joined: Mon Feb 07, 2011 5:02 am

Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Onslaught Six wrote: He never stops getting better.
thanks, most kind!

was messing with code for a freezethrower effect and needed a weapon sprite and I found this one and changed it up a bit with hoses etc...
FZTGA0.PNG
FZTGA0.PNG (9.78 KiB) Viewed 1070 times
I think it was an eriance original by the look of it.

anyway, though intended as a place-holder, it makes a good ft and i've decided to keep it! just thought somone else might like/need it...
User avatar
agaures
Posts: 303
Joined: Mon Jan 07, 2013 7:33 pm
Location: New Zealand

Re: [SPRITES] Spriting Carnival!!

Post by agaures »

osjclatchford wrote:I decided to remix the eriance gl a bit to match my sng for my as yet non-existant quake mod:
quakegl.PNG
It's a hell of a lot better than my attempt:

Image
User avatar
Xim
Posts: 2094
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Re: [SPRITES] Spriting Carnival!!

Post by Xim »

Reminds me of a Templar helmet.
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

I return with the promised minMG42:

Image

Could definitely benefit from some polish.

EDIT:

Image
Image

Which one looks better?
User avatar
Jeimuzu73
Posts: 1667
Joined: Sun Jul 03, 2011 8:44 pm
Location: Dropping today in Station Square.

Re: [SPRITES] Spriting Carnival!!

Post by Jeimuzu73 »

TheRailgunner wrote:I return with the promised minMG42:

Image

Could definitely benefit from some polish.

EDIT:

Image
Image

Which one looks better?
Nice MG sprites. The bottom sprite looks better with the rear sight and wider flash hider.
YDM if I borrow 'em for a project some other time?
User avatar
ArmanAhmadi
Posts: 117
Joined: Fri Aug 09, 2013 1:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

Here's an edited Schutzstaffel Guard sprite sheet.
Yeah, I know there are alot of those sprites like this one, but this one has enemy firing rotations I made by myself...
Spoiler: Edited Schutzstaffel Guard
Last edited by ArmanAhmadi on Mon Jul 21, 2014 4:44 am, edited 1 time in total.
mallo
Posts: 1112
Joined: Sat May 22, 2010 12:49 pm

Re: [SPRITES] Spriting Carnival!!

Post by mallo »

I like that SSet :D
If only you made pain rotations...
User avatar
ArmanAhmadi
Posts: 117
Joined: Fri Aug 09, 2013 1:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

mallo wrote:I like that SSet :D
If only you made pain rotations...
I might do that sometime, it's really easy to do that :D
User avatar
ArmanAhmadi
Posts: 117
Joined: Fri Aug 09, 2013 1:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

Image
Here you go, all nice and clean :)
User avatar
SuperSomariDX
Posts: 188
Joined: Tue Jul 01, 2014 10:44 am
Operating System Version (Optional): Windows 10/Linux Mint
Location: Stuck in Illbleed once more.

Re: [SPRITES] Spriting Carnival!!

Post by SuperSomariDX »

So.. I'm here to Grand Upper and what not..

Uh.. Yeah, Axel Stone from Streets of Rage. This sprite transitions very well to Doom's palette, as well as most other palettes.
Attachments
Axel Stone from the "Streets of Rage" series
Axel Stone from the "Streets of Rage" series
i'mheretograndupperandwhatnot.png (4.75 KiB) Viewed 724 times
Post Reply

Return to “General”